HomeGamesUpdatesPricingMethodology
Steam News17 October 20258mo ago

2025 Update!

The biggest changes are exclusive to the mobile version (since for the longest time, it was a few patches behind the PC port,) but there are some nice QoL updates to the PC version as well: >Various bug fixes and UI upd

Full notes

Full Xander the Monster Morpher: Universe Breaker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
changed>Various bug fixes and UI updates, mainly relating to nuzlocke challenges and Deth's Manor.
added>Added an autosave feature that can be toggled in the file select menu.
removed>Text no longer overflows and snaps to the next line while talking to NPCs.
changed>Monsters' HP bars now show if that species has been caught before, and if you currently have one in your storage.
added>Added additional dialogue to some cutscenes to make it clearer what you're supposed to do in certain parts of the game.
removed>It no longer takes 2 centuries for your library to load.

Xander the Monster Morpher: Universe Breaker changes

changed>Various bug fixes and UI updates, mainly relating to nuzlocke challenges and Deth's Manor.
added>Added an autosave feature that can be toggled in the file select menu.
removed>Text no longer overflows and snaps to the next line while talking to NPCs.
changed>Monsters' HP bars now show if that species has been caught before, and if you currently have one in your storage.
added>Added additional dialogue to some cutscenes to make it clearer what you're supposed to do in certain parts of the game.

The biggest changes are exclusive to the mobile version (since for the longest time, it was a few patches behind the PC port,) but there are some nice QoL updates to the PC version as well:

>Various bug fixes and UI updates, mainly relating to nuzlocke challenges and Deth's Manor.

>Added an autosave feature that can be toggled in the file select menu.

>Text no longer overflows and snaps to the next line while talking to NPCs.

>Monsters' HP bars now show if that species has been caught before, and if you currently have one in your storage.

>Added additional dialogue to some cutscenes to make it clearer what you're supposed to do in certain parts of the game.

>It no longer takes 2 centuries for your library to load.

>Added text for when shinies spawn

Source

Steam News / 17 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.