Full notes
Full Xander the Monster Morpher: Universe Breaker update
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What changed
- Gameplay
- Balance
- Maps
- Performance
- Fixes
Xander the Monster Morpher: Universe Breaker changes
> The dash has been completely reworked - the camera no longer snaps to xander's position. Instead, the dashing is smooth and I-frames were added to the start of the dash animation to compensate for the fact that it's not instant anymore.
> The difficulty curve has been rebalanced - the beginning of the game no longer utterly destroys you.
> A mini map has been added to the pause screen.
> FPS fixes to certain windows OSs.
> Hitboxes for literally every attack in the game have been reworked to actually make sense.
> Auracapture beams home in on enemies like they will in myth caller.
> Minor glitches in relation to the catch arena have been fixed.
> The fishing minigame has been made less infuriating.
> Dialogue text changes to the fishing minigame and the mech lab to make it clearer what you're supposed to do in those areas.
> Sadomas has been un-nerfed to be as strong as it was in 2019.
Source
Changelog.gg summarizes and formats this update. How we read updates.
