Full notes
Full Xanadu Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Server
- Balance
- Store
- Gameplay
- Fixes
S8 Season Update
Scheduled maintenance: November 17th, 12:00 - November 18th, 12:00 (UTC November 17th, 04:00 - November 18th, 04:00).
S8 Season begins after maintenance: November 18th, 2025 - February 5th, 2026.
Global Servers
Asia server upgraded to Global server, adding new EU/US routes.
Players can only retain one account data copy across Asia/EU/US servers. After server merge, Glory Leaderboard data will also be merged.
For specific server merge and data migration rules, join the official Discord and check the #important-global-server-merging channel.
To migrate EU/US account data to the Global server (original Asia server), fill out this form:
https://forms.gle/dv9BUdNtPBKU71kt7
- Optimized login processroute selection available upon entering the game; removed the 5-minute cooldown for switching routes.
Season Settlement
Added preview function for season settlement. Check in Season Bulletin Board -> Introduction (final score subject to final season settlement).
Added Platinum Store entry in the Season Introduction interface.
Expertise - Universal Points: 15% (max 1.5 million) can be carried over to the next season upon settlement.
Peak Level participation in season settlement Platinum Coins: Level 1-49: 1 coin/level; Level 50-69: 2 coins/level; Level 70-79: 4 coins/level; Level 80+: 5 coins/level.
Season Talents
Added auto-refill for Life and Energy Potions after returning to town.
Removed Season Headgear/Backgear Luck bonus.
Removed Undead+.
Season Gameplay
Added Abyssal Rift, a 4-player co-op mode with rotating modifiers and high difficulty (accessed from main town - Abyssal Rift). Expected to open 17 days into the season.
Adjusted the function of Monster Merchant - Strange Goods (Soul) to the event angel's "Elite Trial Event".
- Wasteland Hunt event adjustmentsSandworm Emote exchange changed to 50 Overlord Eggs (was 90); Master-level Divine Blessing Scroll changed to 40 Overlord Eggs (was 75); Hardened Carapace exchange for Overlord Eggs changed to 15 (was 25).
- EliteHive Wasteland added new Wasteland Lords: Demon Bat, Slime.
Closed Corrupted: Hive Wasteland gameplay.
New Features
Added "Milestone" feature: achieving specific conditions for the first time in a season grants personal/server-wide rewards (Main Town - Milestone).
Added "Precision Recast" feature: using Prayers accumulates points for Blue/Purple/Orange Prayer selection rotation.
Experience Optimizations
Newly registered players receive one Goddess's Blessing upon first entering Lava Dungeon II and Corrupted Lingering Isle (stacks with existing charges).
- Babel Tower (Time/Space)Reduced monster HP in solo mode.
- Babel Tower (Time/Space)Removed modifier rotation mechanism, retained past season modifier difficulties.
Weapon costume is retained when switching weapon types.
Class Talent branches can be switched after fully leveling a single branch (10-minute cooldown).
Tome of Expertise adjusted to raise Armor and Accessory category levels to 50 (was individual armor/accessory levels).
System prompt for expired time-limited items.
Added share button for items to World Chat.
Super Clover effect adjusted to 180% (was 150%).
Removed advanced form changes for Round Cat and Wild Boar Brawler, keeping one fixed appearance.
Cursed Weapons/Armor/Accessories can be dismantled into Corrupted Cores: 30/40/50 respectively.
Balance Adjustments
Sin Tower Modifiers - Physical Damage adjusted to 4/6/8/10 (was 2/3/5/6); Pure Damage adjusted to 4/6/8/10 (was 4/5/6/8).
Corrupted Lingering Isle: Wind Lord AI behavior optimized.
- Beastmaster Red WeaponPrayer effect changed to gain a guaranteed crit buff for 3 seconds every 25 seconds (was: gain guaranteed crit buff for 3 seconds after not attacking for over 12 seconds).
- Priest Red ArmorCrit Damage affix adjusted to 9% (was 6%); Prayer Magic Damage adjusted to 18% (was 15%); Crit Rate adjusted to 6% (was 5%).
- Arcanum Guardian Shield Expertise 1Number of enemies affected by Area Damage increased by 50%.
Season Relics
S8 Season Removed: Green (Vitality Amulet, Energy Leaf), Blue (Pillar of Joy, Grief Handkerchief), Purple (Snow Fairy, Iron Fortress).
- Wraith AxeAdjusted to every 6 enemies defeated (was 8), Crit Damage increased by 40% (was 30% at max level).
- Sturdy Charm"Increase Power when stationary" changed to gain a buff increasing Physical Damage by 3~7.5% for 3 seconds.
- Defense CharmAdjusted to Defense 110 (was Endurance 110); Movement Speed changed to % reduction (was flat value).
- Power CharmAdjusted to Physical Damage 3.57% (was Power 18).
- Energy CharmAdjusted to Magic Damage 3.57% (was Spirit 18).
- Prism MirrorRemoved class restriction (was Archer); Healing effect adjusted to 2560 (was 1940); Internal cooldown adjusted to 2s (was 5s).
- Energy CupChance adjusted to 3058% (was 1442%).
- Dragon RingChance adjusted to 3058% (was 1442%).
- Starry GarlandTrigger condition adjusted to above 90% HP (was 100%); Healing effect adjusted to 1024% (was 7.518%).
- Reckless CharmRemoved class restriction (was Guardian).
- Magic HornAdjusted to Magic Damage increased by 918% (was 915%); All Damage Taken increased by 12% (was 15%).
- Demon StrikeInternal cooldown adjusted to 16s (was 18s).
- Lucky Rabbit's FootAdjusted to Luck +1025% (was 1120%).
- Archmage's HatAdjusted to every 2 Arcanum uses (was 3), increases Magic Damage by 918% (was 915%).
- Branded EggAdjusted to accumulate one skill charge every X seconds, max 1 charge (was Arcanum consumes no energy). This effect requires a full package update to take effect.
- Shadow CloakAdjusted to under Abnormal Status (was Void State); Crit Rate and Crit Damage adjusted to 7.512% (was 58%).
Permanent Relics
- Light BowAdjusted to every 5 enemies defeated (was 10); Attack Speed duration adjusted to 3s (was 2s).
- Meditation Cloak"Increase Spirit when stationary" changed to gain a buff increasing Magic Damage by 3~7.5% for 3 seconds.
- Magic CrownTrigger condition adjusted to Energy below 55% (was 25%); Energy Recovery Rate adjusted to 1533% (was 6.520%).
- Night Demon HornAdjusted to Life and Energy Recovery Rate increased by 1735% (was 6.520%).
- Fang PendantAdjusted to Max HP reduced by 20% (was HP reduced); Attack Speed increased by 714% (was Agility 714).
- Charge BannerAdjusted to Speed +512 (was 310).
- Lion SealTrigger condition adjusted to above 90% HP (was 100%); Crit Rate adjusted to 5.69.8% (was 310%).
- Endurance BracerTrigger condition adjusted to HP below 50% (was 70%); Damage Reduction +4.58% (was Endurance +310).
- Shadow ArmorAdjusted to 815% (was Dodge Rate 4.515%).
- Iron WarhammerAdjusted to Physical Damage increased by 1015% (was Power 515); Attack Speed reduced by 12% (was 15%). -禁锢之灵: Adjusted to value equal to 1025% of Max HP (was 520%).
- Artisan's HammerRemoved class restriction; Adjusted to for every 12% HP lost (was 100), Physical Damage increased by 24.5% (was Power 16).
- Sanctuary RingRemoved class restriction; Adjusted to restore 55105 HP (was 4090); Internal cooldown adjusted to 20s (was 30s).
- Ritual DaggerAdjusted to 1735 HP (was 1325); Internal cooldown adjusted to 18s (was 20s).
- Amazing GraceTrigger condition adjusted to stationary for 3s (was 5s); Max HP effect 1.53% (was 12.5%).
Shop
- Shop -> TreasuresAdded Season Return module, selling past Battle Pass pets/headgear/backgear.
- Shop -> Limited PurchaseAdded Green Spell Cards / Green Universal Cards.
- Shop -> Limited PurchaseRemoved Small Luck Potion / Luck Potion.
- Platinum StoreTome of Expertise price adjusted to 75 (was 60).
Other
Glory Level cap increased to 80.
Optimized Glory Level feature unlock conditions.
Added 1 Warehouse tab (20 slots): 5 slots unlocked at Glory Level 40, 15 slots require Gold to unlock.
Increased Archive slot上限 by 1, requires Gold to unlock.
Relic Loadout switch cooldown adjusted to 30s (was 60s).
Added Relic Favorites feature; favorited relics appear pinned at the top (setting does not transfer across devices).
Added "Loadout 5" for Relics, unlocked at Glory Level 59.
Added "Loadout 4" for Skills, unlocked with Silver Coins.
Bug Fixes
Fixed bug where non-hungry pets kept saying they were hungry.
Fixed bug where Pet Cooldown Markers were not working.
Fixed bug where Cursed Red quality equipment had a very small chance to drop.
Fixed bug where avatars weren't displayed correctly when matching for Time/Space Tower.
Fixed bug where simulating Glory Leaderboard challenges incorrectly increased Damage Taken mission progress.
Fixed bug where Account -> Season -> Total Expertise Level value was displayed incorrectly.
Fixed bug with Night's Wrath effect trigger mechanism.
Fixed bug where the 300-time count in the Blacksmith Smelt interface sometimes didn't refresh.
Source
Changelog.gg summarizes and formats this update. How we read updates.
