X4: Foundations
Steam News 29 April 202622d ago

9.00 Public Beta 8 now available

9.00 Public Beta 8 is now available! Please find the full changelog below. Thank you for your continued support and feedback during this testing phase. How Do I Take Part in the Public Beta? Every player who owns X4: Fo…

Update log

Full X4: Foundations update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

30 fixes1 addition7 changes1 removal
  • Compatibility
added9.00 Public Beta 8 is now available! Please find the full changelog below. Thank you for your continued support and feedback during this testing phase.
changedX4 9.00 Public Beta 8 Changelog:( see the full 9.00 Public Beta Changelog in our forum )
removedX4 9.00 Public Beta 8 Changelog:Removed ability for Torus to block panels during final Torus puzzle in Torus Aeternal mission of Project Genesis story.
changedX4 9.00 Public Beta 8 Changelog:Improved Xenon fleet composition.
changedX4 9.00 Public Beta 8 Changelog:Improved capital ship movement when attacking non-station target while player not present (further improves improvements in 9.00).
changedX4 9.00 Public Beta 8 Changelog:Improved target selection of capital ships to prioritise larger threats.

9.00 Public Beta 8 is now available! Please find the full changelog below. Thank you for your continued support and feedback during this testing phase.

How Do I Take Part in the Public Beta? Every player who owns X4: Foundations has the opportunity to download the new 9.00 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum - no registration required - to find the relevant information.

X4 9.00 Public Beta 8 Changelog:

(see the full 9.00 Public Beta Changelog in our forum)

  • Removed ability for Torus to block panels during final Torus puzzle in Torus Aeternal mission of Project Genesis story.

  • Improved Xenon fleet composition.

  • Improved capital ship movement when attacking non-station target while player not present (further improves improvements in 9.00).

  • Improved target selection of capital ships to prioritise larger threats.

  • Improved combat behavior of fighters attacking capital ships (further improves improvements in 9.00).

  • Improved long range scan effect to indicate type of resource detected.

  • Fixed laser tower in Deploy Objects tutorial taking too long to destroy target (problem introduced in 9.00).

  • Fixed incorrectly highlighted turret modes in Weapons and Turrets tutorial (problem introduced in 9.00).

  • Fixed rendezvous ship preventing player docking because of hostile relationship at End of Terrorism mission of Split story.

  • Fixed Envoy stuck on ring highway in Escort to Safe Haven mission of Envoy story.

  • Fixed travel mode not aborting in Torus Aeternal mission of Project Genesis story.

  • Fixed station construction stalling in certain situations due to missing resource buy offers.

  • Fixed attacking carriers delaying switching targets if queued to attack several individual targets.

  • Fixed attack subordinates unnecessarily docking between targets if commander attacks multiple individual targets.

  • Fixed nested subordinate groups not docking on their leader carrier.

  • Fixed collisions between fighters and station modules under construction when attacking them.

  • Fixed fighters sometimes not using travel mode when approaching station (problem introduced in 9.00).

  • Fixed miners not firing weapons or turrets when player is present.

  • Fixed player-owned ships not automatically getting any ammo if they ever picked up and used ammo that player faction can't manufacture.

  • Fixed Collect Deployables option being available in HUD Interact menu.

  • Fixed Object Info panel in Map menu not being displayed under certain circumstances.

  • Fixed New Default Behaviour menu not working with controller input.

  • Fixed missing External Resources menu (problem introduced in 9.00).

  • Fixed Station Build menu Module selection panel not being displayed correctly (problem introduced in 9.00).

  • Fixed Ship Redesign menu not working (problem introduced in 9.00).

  • Fixed Cockpit Glass Reflections setting showing wrong value under certain circumstances.

  • Fixed sectors not being searchable in Map under certain circumstances.

  • Fixed overlapping texts in Message Ticker under certain circumstances.

  • Fixed gap between engines and ship hull on Falcon, Guillemot, Quasar, Lux and Kyd.

  • Fixed Asp front landing gear clipping through the floor while docked.

  • Fixed Asp engine exhaust looking distorted.

  • Fixed floating antenna on Prometheus.

  • Fixed wreck of split storage modules not being visually connected to the surrounding modules.

  • Fixed Station Manager not sitting in chair in Terran Managers Office.

  • Fixed floating wooden beams in player office.

  • Fixed several causes of crashes.

In case you missed it

>> X4 Foundations 9.00 "Empire Update" Public Beta is Now Live! >> Egosoft Public Beta Feedback Forum (please make sure to read the rules thread before posting)

Source

Steam News / 29 April 2026

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