Full notes
Full WZRDS update
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What changed
- Gameplay
Welcome WZRDS. It's been a while since my last status report on 1.1. Unfortunately, my personal life threw a few more curveballs slowing my ability to work on WZRDS. Nevertheless, progress is still being made and I've got a few new things to show off Here's an infographic chart showing off all of the items currently in the 1.1 update. Not every item in the 1.1 update is here, just the ones I currently have finished. not every empty slot will be filled by 1.1, But I do intend to fill every slot in future updates. There are currently over 40 new items Steam post image
It wouldn't be the weapons update without new weapons, but is that a sword in my wizard game?? The update will include new ranged and melee weapon archetypes, overall doubling the amount of weapons in the game Steam post imagedamage was disabled for display purposes
I also decided to completely rework a large chunk of the game's current weapons, focusing more on how they synergize and interact with each other
left is current, right is new I still have no Promises, but I expect it to be sometime this summer
~Elmok
Source
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