HomeGamesUpdatesPricingMethodology
Steam News20 October 20232y ago

v1.0.1

FIXES - fixed intensify - fixed music not playing in prologue - fixed music not playing in ending credits - removed NEW SPRITE in the Achievements Menu, this was a leftover mechanic I changed a while back, instead you u

Full notes

Full Wyvia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Performance
  • Store
fixedFIXES - fixed intensify - fixed music not playing in prologue - fixed music not playing in ending credits - removed NEW SPRITE in the Achievements Menu, this was a leftover mechanic I changed a while back, instead you unlock new sprites by leveling up a class or from beating the game, or naming your character something specific (more on that below) - removed the "dont sleep" button at the inn as it didnt serve any purpose. - fixed the King causing a crash when you try to talk to him while he's hiding in a pot. - Knight's Skill Giant now deactivates when you enter a new area/town or when transforming. - fixed map screen breaking and not showing any maps when you explore too many areas - fixed some cornfield sprites not displaying correctly - fixed wyvern scales not showing up in Secret Tunnel, there are now 5 again in there. - plugged up a hold in the wall in Cold Cave that lets you walk out of bounds and leave the map - switched the EXP LEFT colors around so they match their respective EXP Bar colors - plugged up the hole in Guild Lady's floor in New Castleton - fixed Spicy Lychee not working after eating it - fixed pushblock puzzles in Secret Stash Cave - fixed reset buttons in Secret Stash Cave - fixed Joker skills having incorrect names - fixed Joker's Party skill - fixed Joker's Counterfeit skill not equippable in Active Skills menu - fixed Yeetus' Hands not displaying their Health Bars correctly - fixed the water in Seasonal Cave - fixed the lava in High Temple
addedFEATURES - added cloud saving - implemented a save backup feature, now your save files will be backed up automatically - game window can now be resized freely in windowed mode. - World Map now has its own Monster Counter - You can now input a specific name in the Name Input screen to unlock a skin from the getgo without finishing the game to unlock it. Names that unlock a skin (not case sensitive): - Aozora - Banker - Bikini - Smith - Butler - Cat - Classman - Dog - Rich - Farmer - Gelato - Guild - Hunter - Innkeeper - Jeweller - Kamas - Togeru - Ursa - King - Lady - Machine - Merchant - Noble - Nora - Nutty - Resetter - Knight - Snowblind - Perfect - Trader - Warm - Wyvan - NPC

Wyvia changes

fixedFIXES - fixed intensify - fixed music not playing in prologue - fixed music not playing in ending credits - removed NEW SPRITE in the Achievements Menu, this was a leftover mechanic I changed a while back, instead you unlock new sprites by leveling up a class or from beating the game, or naming your character something specific (more on that below) - removed the "dont sleep" button at the inn as it didnt serve any purpose. - fixed the King causing a crash when you try to talk to him while he's hiding in a pot. - Knight's Skill Giant now deactivates when you enter a new area/town or when transforming. - fixed map screen breaking and not showing any maps when you explore too many areas - fixed some cornfield sprites not displaying correctly - fixed wyvern scales not showing up in Secret Tunnel, there are now 5 again in there. - plugged up a hold in the wall in Cold Cave that lets you walk out of bounds and leave the map - switched the EXP LEFT colors around so they match their respective EXP Bar colors - plugged up the hole in Guild Lady's floor in New Castleton - fixed Spicy Lychee not working after eating it - fixed pushblock puzzles in Secret Stash Cave - fixed reset buttons in Secret Stash Cave - fixed Joker skills having incorrect names - fixed Joker's Party skill - fixed Joker's Counterfeit skill not equippable in Active Skills menu - fixed Yeetus' Hands not displaying their Health Bars correctly - fixed the water in Seasonal Cave - fixed the lava in High Temple
addedFEATURES - added cloud saving - implemented a save backup feature, now your save files will be backed up automatically - game window can now be resized freely in windowed mode. - World Map now has its own Monster Counter - You can now input a specific name in the Name Input screen to unlock a skin from the getgo without finishing the game to unlock it. Names that unlock a skin (not case sensitive): - Aozora - Banker - Bikini - Smith - Butler - Cat - Classman - Dog - Rich - Farmer - Gelato - Guild - Hunter - Innkeeper - Jeweller - Kamas - Togeru - Ursa - King - Lady - Machine - Merchant - Noble - Nora - Nutty - Resetter - Knight - Snowblind - Perfect - Trader - Warm - Wyvan - NPC

FIXES - fixed intensify - fixed music not playing in prologue - fixed music not playing in ending credits - removed NEW SPRITE in the Achievements Menu, this was a leftover mechanic I changed a while back, instead you unlock new sprites by leveling up a class or from beating the game, or naming your character something specific (more on that below) - removed the "dont sleep" button at the inn as it didnt serve any purpose. - fixed the King causing a crash when you try to talk to him while he's hiding in a pot. - Knight's Skill Giant now deactivates when you enter a new area/town or when transforming. - fixed map screen breaking and not showing any maps when you explore too many areas - fixed some cornfield sprites not displaying correctly - fixed wyvern scales not showing up in Secret Tunnel, there are now 5 again in there. - plugged up a hold in the wall in Cold Cave that lets you walk out of bounds and leave the map - switched the EXP LEFT colors around so they match their respective EXP Bar colors - plugged up the hole in Guild Lady's floor in New Castleton - fixed Spicy Lychee not working after eating it - fixed pushblock puzzles in Secret Stash Cave - fixed reset buttons in Secret Stash Cave - fixed Joker skills having incorrect names - fixed Joker's Party skill - fixed Joker's Counterfeit skill not equippable in Active Skills menu - fixed Yeetus' Hands not displaying their Health Bars correctly - fixed the water in Seasonal Cave - fixed the lava in High Temple

FEATURES - added cloud saving - implemented a save backup feature, now your save files will be backed up automatically - game window can now be resized freely in windowed mode. - World Map now has its own Monster Counter - You can now input a specific name in the Name Input screen to unlock a skin from the getgo without finishing the game to unlock it. Names that unlock a skin (not case sensitive):

  • Aozora
  • Banker
  • Bikini
  • Smith
  • Butler
  • Cat
  • Classman
  • Dog
  • Rich
  • Farmer
  • Gelato
  • Guild
  • Hunter
  • Innkeeper
  • Jeweller
  • Kamas
  • Togeru
  • Ursa
  • King
  • Lady
  • Machine
  • Merchant
  • Noble
  • Nora
  • Nutty
  • Resetter
  • Knight
  • Snowblind
  • Perfect
  • Trader
  • Warm
  • Wyvan
  • NPC

MORE ON THE WAY

Source

Steam News / 20 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.