What changed
1 fix1 addition1 change0 removals
changedGeneral Changes - When hovering over a stack of cards in the Collection Page, it will now display how many cards are in that stack. Many players in the community have asked for better polish regarding managing your collection. In particular, when you have many of the same card it's difficult to know how many you have, so we've added this count. We plan on adding more functionality that makes it easier to identify and dust excess cards in the future. - If a booster pack purchase fails for any reason, the error message is now more descriptive and clarifies that you haven't lost your dust/gems. - If there's a server error after dusting a card, the error message that appears now clarifies that your card has not been destroyed, and will refresh asap to show the card. Whenever you dust a card, there's immediately an animation of the card turning to dust and moving to your dust counter. This animation makes the process feel more responsive, and hides the server lag time it takes to give you the dust in your account. However, if there was an error on the server, it looked like your card was gone and you got no dust, even though that wasn't the case. - The Humble Heart now states in-game how many cards will be drawn and how much life will be restored.
addedCard Changes - The Final Squeeze now has Quick.
fixedBug Fixes - Fixed several issues with "phantom accounts" appearing in the matchmade queue. We fixed an issue where an account that joined the matchmaking queue then promptly left it could cause other players to get a match with nobody on the other end to accept. - Fixed a bug that could cause a game to stay on an empty board and not progress to the End Game display. - Fixed a bug where Twice as Nice would create a 0 damage version of Increasing Desperation. - After a match where the other player(s) didn't accept, the music should go back to the previous music now, rather than the in-match music. - Fixed a bug where Frightening Froid's effect wouldn't work if there was exactly 5 cards in the opposing Rest Zone. - Fixed a bug where after cancelling The Humble Heart's choice, it wasn't possible to Undo and make a new choice. - Fixed a bug where Faerie Eater didn't actually gain Reach when played.
Wyldernook changes
changedGeneral Changes - When hovering over a stack of cards in the Collection Page, it will now display how many cards are in that stack. Many players in the community have asked for better polish regarding managing your collection. In particular, when you have many of the same card it's difficult to know how many you have, so we've added this count. We plan on adding more functionality that makes it easier to identify and dust excess cards in the future. - If a booster pack purchase fails for any reason, the error message is now more descriptive and clarifies that you haven't lost your dust/gems. - If there's a server error after dusting a card, the error message that appears now clarifies that your card has not been destroyed, and will refresh asap to show the card. Whenever you dust a card, there's immediately an animation of the card turning to dust and moving to your dust counter. This animation makes the process feel more responsive, and hides the server lag time it takes to give you the dust in your account. However, if there was an error on the server, it looked like your card was gone and you got no dust, even though that wasn't the case. - The Humble Heart now states in-game how many cards will be drawn and how much life will be restored.
addedCard Changes - The Final Squeeze now has Quick.
fixedBug Fixes - Fixed several issues with "phantom accounts" appearing in the matchmade queue. We fixed an issue where an account that joined the matchmaking queue then promptly left it could cause other players to get a match with nobody on the other end to accept. - Fixed a bug that could cause a game to stay on an empty board and not progress to the End Game display. - Fixed a bug where Twice as Nice would create a 0 damage version of Increasing Desperation. - After a match where the other player(s) didn't accept, the music should go back to the previous music now, rather than the in-match music. - Fixed a bug where Frightening Froid's effect wouldn't work if there was exactly 5 cards in the opposing Rest Zone. - Fixed a bug where after cancelling The Humble Heart's choice, it wasn't possible to Undo and make a new choice. - Fixed a bug where Faerie Eater didn't actually gain Reach when played.
General Changes - When hovering over a stack of cards in the Collection Page, it will now display how many cards are in that stack. Many players in the community have asked for better polish regarding managing your collection. In particular, when you have many of the same card it's difficult to know how many you have, so we've added this count. We plan on adding more functionality that makes it easier to identify and dust excess cards in the future. - If a booster pack purchase fails for any reason, the error message is now more descriptive and clarifies that you haven't lost your dust/gems. - If there's a server error after dusting a card, the error message that appears now clarifies that your card has not been destroyed, and will refresh asap to show the card. Whenever you dust a card, there's immediately an animation of the card turning to dust and moving to your dust counter. This animation makes the process feel more responsive, and hides the server lag time it takes to give you the dust in your account. However, if there was an error on the server, it looked like your card was gone and you got no dust, even though that wasn't the case. - The Humble Heart now states in-game how many cards will be drawn and how much life will be restored.
Card Changes - The Final Squeeze now has Quick.
Bug Fixes - Fixed several issues with "phantom accounts" appearing in the matchmade queue. We fixed an issue where an account that joined the matchmaking queue then promptly left it could cause other players to get a match with nobody on the other end to accept. - Fixed a bug that could cause a game to stay on an empty board and not progress to the End Game display. - Fixed a bug where Twice as Nice would create a 0 damage version of Increasing Desperation. - After a match where the other player(s) didn't accept, the music should go back to the previous music now, rather than the in-match music. - Fixed a bug where Frightening Froid's effect wouldn't work if there was exactly 5 cards in the opposing Rest Zone. - Fixed a bug where after cancelling The Humble Heart's choice, it wasn't possible to Undo and make a new choice. - Fixed a bug where Faerie Eater didn't actually gain Reach when played.