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Steam News3 June 20251y ago

🎉 Wrap House Simulator v1.03 Is Here! 🎉

Your feedback keeps the grill hot, and we’re back with another update focused on performance, balance, and some long-requested management improvements!

In this update3

Full notes

Full Wrap House Simulator🌯 update

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What changed

5 fixes3 additions9 changes0 removals
  • Performance
  • Gameplay
  • Server
  • Balance
  • Fixes
changedYour feedback keeps the grill hot, and we’re back with another update focused on performance, balance, and some long-requested management improvements!
changed🆕 New Features🛠️ Network Optimization We’ve increased bandwidth limits and tick rate for multiplayer sessions. This should result in less desync and smoother object syncing especially for players with slower connections.
added🆕 New Features👷‍♂️ Fire Your Workers You can now fire employees directly from the tablet!
changed🆕 New Features📦 Order Generation Rebalancing We’ve reworked how orders appear in both modes:
added🆕 New FeaturesIn Singleplayer, later levels now offer a smoother progression curve.
changed🆕 New FeaturesIn Multiplayer, order pacing is more balanced to match the number of active players.

Wrap House Simulator🌯 changes

changedYour feedback keeps the grill hot, and we’re back with another update focused on performance, balance, and some long-requested management improvements!
changed🛠️ Network Optimization We’ve increased bandwidth limits and tick rate for multiplayer sessions. This should result in less desync and smoother object syncing especially for players with slower connections.
added👷‍♂️ Fire Your Workers You can now fire employees directly from the tablet!
changed📦 Order Generation Rebalancing We’ve reworked how orders appear in both modes:
addedIn Singleplayer, later levels now offer a smoother progression curve.

Your feedback keeps the grill hot, and we’re back with another update focused on performance, balance, and some long-requested management improvements!

🆕 New Features

🛠️ Network Optimization We’ve increased bandwidth limits and tick rate for multiplayer sessions. This should result in less desync and smoother object syncing especially for players with slower connections.

👷‍♂️ Fire Your Workers You can now fire employees directly from the tablet!

  • If you fire someone, you’ll need to pay again to rehire them.

  • Want to disable them without spending money? Just set their Work Speed to 0 instead it works like a free toggle.

⏱️ Cashier Speed Fix The cashier felt broken to many players because their default speed was super slow.

  • Now they serve customers every 6 seconds instead of 20.

  • You can still adjust their work speed from 1–40 seconds using the slider. Should feel much more responsive now!

📦 Order Generation Rebalancing We’ve reworked how orders appear in both modes:

  • In Singleplayer, later levels now offer a smoother progression curve.

  • In Multiplayer, order pacing is more balanced to match the number of active players.

😇 Fairer Patience System Customer patience is now smarter and fairer:

  • Early levels give you more breathing room

  • Later levels scale patience to match the increasing order complexity

🖥️ DX11 Launch Option We’ve added a new ""Launch with DirectX11"" option when starting the game.

  • If your graphics card has trouble with DX12, now you can use DX11.

  • Much smoother experience on older or integrated GPUs.

✅ Fixes & Tweaks

💡 Highlighting Bug Fixes

  • Fixed a bug where some screens or objects stayed highlighted when they shouldn’t

  • No more blinking distractions!

🧂 Singleplayer Money Buff

  • We’ve increased money gain in Singleplayer Mode to make solo play more rewarding.

  • Treat yourself you’re doing all the work, after all 💰

🚧 Known Issues We’re Working On

  • In some cases, movement keys get mixed up – keyboard detection doesn’t always work properly (especially after device/controller switches)

  • Optimization is ongoing we're continuing to improve overall performance for all hardware levels

Source

Steam News / 3 June 2025

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