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Steam News1 October 20259mo ago

Demo Hotfix - Version 0.9.2

Hey there! Another hotfix as we continue to smooth out any issues you all are having with the demo.

Full notes

Full Wrack: Reclamation update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there!

What changed

11 fixes2 additions2 changes2 removals
  • Gameplay
  • Balance
  • Fixes
fixedAnother hotfix as we continue to smooth out any issues you all are having with the demo. There were still a couple of major issues, so we wanted to get this out there ASAP; and, while we're at it, give some major quality of life improvements, too!
addedHere's what's new:
removedNew/ChangedMouse smoothing is now disabled by default.
changedNew/ChangedChanged the mouse sensitivity step amount from to 0.1 (was 0.25), and the minimum value to 0.1 (was 0.25).
changedNew/ChangedRaised headshot damage to an even 2x multiplier.
addedNew/ChangedThe melee action can now be buffered.
mouse sensitivity step amount0.250.1mouse sensitivity step amount decreased, nerf25), and the minimum value0.250.125), and the minimum value decreased, nerf

Another hotfix as we continue to smooth out any issues you all are having with the demo. There were still a couple of major issues, so we wanted to get this out there ASAP; and, while we're at it, give some major quality of life improvements, too!

Here's what's new:

New/Changed

  • Mouse smoothing is now disabled by default.

  • Changed the mouse sensitivity step amount from to 0.1 (was 0.25), and the minimum value to 0.1 (was 0.25).

  • Raised headshot damage to an even 2x multiplier.

  • The melee action can now be buffered.

  • Crusher counterattacks can no longer be re-triggered.

  • The tutorial now uses more forgiving difficulty settings - regardless of what difficulty level you've picked.

  • Opening the exit doors on E1L2 now brings your streak to an end as well.

Fixes

  • Fixed boss Geizer attacking multiple times. AGAIN. Does it actually work this time?! Your guess is as good as mine.

  • Fixed picking up a secondary weapon not drawing if "weapon switching" is set to never/only if new.

  • Fixed miniboss health bars sometimes staying after their death.

  • Fixed invulnerability (ex. from Cakewalk) not working for several damage types.

  • Fixed weapon pickups triggering when reloading a save on top of a weapon pickup.

  • Fixed z-fighting issue on E1L6.

  • Misc. fixes to Geizer's laser.

  • Minibosses are now invulnerable during their intro.

Thank you! Enjoy.

NOTE: I forgot to update the version number on this, so the title screen still says 0.9.1. It should say 0.9.2.

Source

Steam News / 1 October 2025

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