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Steam News13 May 20197y ago

Beta Branch Update #1

Hey there! Just wanted to let you know that the beta branch has been updated. We're continuing to listen to your feedback and finish up content for the full release which ought to be coming up here pretty soon!

Full notes

Full Wrack: Exoverse update

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Repeated intro

Hey there! Just wanted to let you know that the beta branch has been updated. We're continuing to listen to your feedback and finish up content for the full release which ought to be coming up here pretty soon! Here's a quick rundown of what's new here:

What changed

0 fixes7 additions2 changes1 removal
  • Compatibility
  • Gameplay
  • Performance
  • Maps
addedHey there! Just wanted to let you know that the beta branch has been updated. We're continuing to listen to your feedback and finish up content for the full release which ought to be coming up here pretty soon! Here's a quick rundown of what's new here:
addedAdded the minigun! It's not quite finished, but most of the work has been done on it.
addedAdded an unlock display after beating the boss to unlock those areas.
addedThe Disposal Area now has hazardous vents that poison enemies that walk through them. Use these to your advantage!
addedAdded the "texture quality" setting. This reduces the quality of mesh textures, as well as memory usage.
addedAdded more custom difficulty features, like start money and start world.

Wrack: Exoverse changes

addedHey there! Just wanted to let you know that the beta branch has been updated. We're continuing to listen to your feedback and finish up content for the full release which ought to be coming up here pretty soon! Here's a quick rundown of what's new here:
addedAdded the minigun! It's not quite finished, but most of the work has been done on it.
addedAdded an unlock display after beating the boss to unlock those areas.
addedThe Disposal Area now has hazardous vents that poison enemies that walk through them. Use these to your advantage!
addedAdded the "texture quality" setting. This reduces the quality of mesh textures, as well as memory usage.
  • Added the minigun! It's not quite finished, but most of the work has been done on it.

  • The Disposal Area/Swiss Alps are now locked until the Metroplex/Rainforest are beaten respectively.

  • Added an unlock display after beating the boss to unlock those areas.

  • The Metroplex now contains random turrets scattered throughout. Incorporate these into your maze designs!

  • The Disposal Area now has hazardous vents that poison enemies that walk through them. Use these to your advantage!

  • Added the "texture quality" setting. This reduces the quality of mesh textures, as well as memory usage.

  • Added more custom difficulty features, like start money and start world.

  • Re-added the easy difficulty setting.

  • Smoothed out several issues with top-down mode. This includes moving over rough terrain, accidentally detonating mines, and being able to leave the map.

  • Entering top-down mode now expands your FOV.

  • Money gained from selling relics no longer counts towards your leaderboard score.

  • Updated map icons.

Thanks everyone!

Source

Steam News / 13 May 2019

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