In this update1
Full notes
Full Wound Man update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Server
Wound Man changes
A new update for Wound Man is now live. This patch focuses on bug fixes, cutscene improvements, and an engine upgrade to help ensure future stability.
Changes
Updated the project to Unreal Engine 5.8.
Fixed a BLACK SCREEN that could occur after the first and second cutscenes. (Big thanks to everyone who reported this one... I think I finally squashed it).
Locked the Skip and Continue buttons during cutscene transitions to prevent accidental input.
Improved the drag & drop, rotation, and placement of the secret puzzle piece in Level 130 (Casual).
Fixed an issue in Level 20 (Casual) where the manuscript could be unlocked before assembling the prosthetic hand.
Fixed an issue in Level 30 (Special) where the Found Secret button could be clicked before completing the secret puzzle.
Fixed the Dissectio Ultima achievement not registering correctly.
Fixed an issue in the Skeleton Artifact level where some pieces were getting stuck behind placed pieces.
Thank you to everyone who continues to report bugs and provide feedback. Every report helps make Wound Man a better experience, and I truly appreciate everyone who has taken the time to help improve the game.
As always, if you encounter any issues, please let me know here on Steam or on the Discord server.
Thanks for playing and supporting Wound Man!
Jeff @ Aspidochelone Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
