Full notes
Full Wound Man update
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What changed
- Gameplay
- Store
Wound Man changes
After two years of development in Early Access, Wound Man is now fully released.
What began as a small project inspired by medieval medical illustrations and historical surgical texts has grown through dozens of updates, player feedback, bug reports, and community support. Today marks the end of that journey and the official release of Wound Man.
While many of the game's final additions and improvements were introduced through recent updates, this release represents an important milestone: Wound Man is now considered complete and fully playable from beginning to end.
I'd like to thank everyone who supported the game during Early Access. Whether you purchased the game, reported bugs, shared feedback, joined the Discord, or simply followed development, your support helped shape the final release.
One thing that has continually surprised and encouraged me throughout development is the reception from players. Wound Man currently holds a 100% positive review score on Steam, and I'm deeply grateful to everyone who took the time to share their thoughts and experiences.
If you've enjoyed your time with Wound Man but haven't yet left a review, this is a wonderful time to do so. Reviews help small indie games reach new players and make a tremendous difference to solo developers.
Although Wound Man has now reached its planned destination, development isn't ending here. I'm currently working on a new content expansion and look forward to sharing more details in the future.
For now, I hope you'll continue exploring the strange and unsettling world of Wound Man.
Thank you for helping bring this project to completion.
Jeff Currie Aspidochelone Studios
Source
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