Full notes
Full WorldShards update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Maps
- Gameplay
- Balance
WorldShards changes
Just a quick update from the dev team — we’re actively working on new content, and today we’re sharing a look at a new enemy faction in development for the Winter biome – the Ursa
New Enemy Type – Ursa
The Ursa are aggressive and resilient enemies, adapted to harsh, frozen environments. We’re working on several distinct enemy types to bring more variety and tactical depth to future battles:
Ursa Brawler – Wields a Giant Club for crushing melee attacks
Ursa Shieldbearer – A Heavy Shield unit capable of soaking damage and protecting allies
Ursa Halberdier – A brutal mid-range foe with a Halberd for punishing reach
Ursa Rock Thrower – Provides ranged support by hurling massive rocks from afar
We’re also working on two powerful elite units:
Ursa Rogue – A savage elite berserker that wields Dual Axes, capable of executing deadly combo attacks
Ursa Brute – A hulking behemoth who uses a Battering Ram as a weapon to unleash devastating area-of-effect attacks
We’d love to hear what you think of the new enemies – which one do you think will be the most fun (or toughest) to face once the game is live?
More updates are on the way – stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
