HomeGamesUpdatesPricingMethodology
Steam News4 December 20232y ago

Species, Subspecies, Biomes and you!

Rocklands Biome In this update, we're introducing species and subspecies as one of the new mechanics. Whenever a new creature is created, it will be assigned to a subspecies.

Full notes

Full WorldBox - God Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
changedRocklands Biome
addedIn this update, we're introducing species and subspecies as one of the new mechanics.
addedWhenever a new creature is created, it will be assigned to a subspecies.
addedSubspecies will level up as more units of that subspecies are born. With each level-up, they will acquire genetic-body-related traits based on their population. These traits will have a high chance of being passed on to new offspring.
changedAdditionally, the likelihood of traits being influenced by biome-specific food will increase.
changedAs a result, biomes could play a significant role in the simulation of evolution of your species in the world.

WorldBox - God Simulator changes

changedRocklands Biome
addedIn this update, we're introducing species and subspecies as one of the new mechanics.
addedWhenever a new creature is created, it will be assigned to a subspecies.
addedSubspecies will level up as more units of that subspecies are born. With each level-up, they will acquire genetic-body-related traits based on their population. These traits will have a high chance of being passed on to new offspring.
changedAdditionally, the likelihood of traits being influenced by biome-specific food will increase.

Rocklands Biome

In this update, we're introducing species and subspecies as one of the new mechanics.

Whenever a new creature is created, it will be assigned to a subspecies.

Like other meta objects (such as cultures, kingdoms, wars), these can be viewed on the minimap. And you will be able to access their information and customize them.

Subspecies will level up as more units of that subspecies are born. With each level-up, they will acquire genetic-body-related traits based on their population. These traits will have a high chance of being passed on to new offspring.

Additionally, the likelihood of traits being influenced by biome-specific food will increase.

As a result, biomes could play a significant role in the simulation of evolution of your species in the world.

The general UI design has also been refined, though it's still a work in progress.

New subspecies window:

Most windows will now feature newly added tabs. One of the major additions is graphs! More details on these will be shared later.

More big news is on the way!

Illustrations that created for coming update:

[Download a higher resolution version here]

[Download a higher resolution version here]

Source

Steam News / 4 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.