In this update2
Full notes
Full World without Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
World without Time changes
Well... It's been a long time. But there are a lot of fixes. The game is getting better. The story is being written, and the path to replayability and interest is becoming clearer.
Fixes:
Quests now more clearly explain what to do.
Code optimization has been improved thanks to the transition to Unity 6.4.
The furnace and temperature are now more stable.
Savings are more stable.
New Features:
A visual indicator has been added for when we're cold or hot.
Items can now be dropped from the inventory as a physical object.
A storm has been added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
