Repeated intro
What changed
1 fix0 additions0 changes0 removals
fixedChangelog [CHANGE] Integrated banned religions with population growth [FIX] Error message showing "no territories selected" when only selected territories were set to transfer [FIX] Issue where the Negotiation system would show "respond as negotiation" when it was actually rejected [FIX] Issue where newly designed air units had incorrect military power (also fixes upgrades with lower MP) [FIX] Fixed many exceptions reported by our automatic exception and crash tracking system [FIX] Issue causing population growth to show abnormal values after annexation [FIX] Crash caused by arithmetic exceptions in workers and professions [FIX] Issue where non-adjacent provinces would show an invalid location when trying to move to [FIX] UI fixes related to the new negotiation system [FIX] AI units coming from the sea were not used after their first mission (AI units would get stuck in coastal positions) [FIX] Errors from AI during war causing idle attacks [MAP] Increased the size of the Gaza Strip Province to make it more reachable
World Warfare & Economics changes
fixedChangelog [CHANGE] Integrated banned religions with population growth [FIX] Error message showing "no territories selected" when only selected territories were set to transfer [FIX] Issue where the Negotiation system would show "respond as negotiation" when it was actually rejected [FIX] Issue where newly designed air units had incorrect military power (also fixes upgrades with lower MP) [FIX] Fixed many exceptions reported by our automatic exception and crash tracking system [FIX] Issue causing population growth to show abnormal values after annexation [FIX] Crash caused by arithmetic exceptions in workers and professions [FIX] Issue where non-adjacent provinces would show an invalid location when trying to move to [FIX] UI fixes related to the new negotiation system [FIX] AI units coming from the sea were not used after their first mission (AI units would get stuck in coastal positions) [FIX] Errors from AI during war causing idle attacks [MAP] Increased the size of the Gaza Strip Province to make it more reachable
Im pushing this update following reports from the community about a few bugs. If you encounter any issues or have feedback, please report it through the in-game bug report or on our Discord Channel
Thank you for helping to make the game better!
Changelog [CHANGE] Integrated banned religions with population growth [FIX] Error message showing "no territories selected" when only selected territories were set to transfer [FIX] Issue where the Negotiation system would show "respond as negotiation" when it was actually rejected [FIX] Issue where newly designed air units had incorrect military power (also fixes upgrades with lower MP) [FIX] Fixed many exceptions reported by our automatic exception and crash tracking system [FIX] Issue causing population growth to show abnormal values after annexation [FIX] Crash caused by arithmetic exceptions in workers and professions [FIX] Issue where non-adjacent provinces would show an invalid location when trying to move to [FIX] UI fixes related to the new negotiation system [FIX] AI units coming from the sea were not used after their first mission (AI units would get stuck in coastal positions) [FIX] Errors from AI during war causing idle attacks [MAP] Increased the size of the Gaza Strip Province to make it more reachable