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Steam News26 April 20251y ago

Version 0.88.5

Hello everyone! Our latest update is now live! This version brings a complete new negotiation system, a new population growth system, improved AI behavior, new SFX, better performance, and tons of fixes and optimization

Full notes

Full World Warfare & Economics update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

5 fixes10 additions16 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Maps
  • Fixes
addedOur latest update is now live! This version brings a complete new negotiation system, a new population growth system, improved AI behavior, new SFX, better performance, and tons of fixes and optimizations. Experience deeper diplomacy, smarter AI wars, and a more dynamic world!
changedUnder the hood, i’ve also reworked major systems for AI decision-making and population growth, paving the way for even smarter gameplay and future updates
changedThank you for your support and stay tuned for more updates!
addedNew Features
added[ADD] New growth section UI in Demographics to show information about births, rates, migrations, and factors that affect population growth
added[ADD] New negotiation system (complete overhaul of how trades and deals can be signed)

World Warfare & Economics changes

addedOur latest update is now live! This version brings a complete new negotiation system, a new population growth system, improved AI behavior, new SFX, better performance, and tons of fixes and optimizations. Experience deeper diplomacy, smarter AI wars, and a more dynamic world!
changedUnder the hood, i’ve also reworked major systems for AI decision-making and population growth, paving the way for even smarter gameplay and future updates
changedThank you for your support and stay tuned for more updates!
addedNew Features
added[ADD] New growth section UI in Demographics to show information about births, rates, migrations, and factors that affect population growth

Our latest update is now live! This version brings a complete new negotiation system, a new population growth system, improved AI behavior, new SFX, better performance, and tons of fixes and optimizations. Experience deeper diplomacy, smarter AI wars, and a more dynamic world!

Under the hood, i’ve also reworked major systems for AI decision-making and population growth, paving the way for even smarter gameplay and future updates

Thank you for your support and stay tuned for more updates!

New Features

  • [ADD] New growth section UI in Demographics to show information about births, rates, migrations, and factors that affect population growth

  • [ADD] New negotiation system (complete overhaul of how trades and deals can be signed)

  • [ADD] Added MSAA to settings (should be more performant than the previous Anti-Aliasing option)

  • [ADD] AI will build military bases

  • [ADD] New attribute for countries: Diplomatic Trust

  • [ADD] War reasons – added for better control and realism for AI declaring war (experimental)

  • [ADD] Automatic crash reports (crashes will now automatically be uploaded for our review)

Sounds

  • [SOUND] Restructured sound mixers (for a better foundation for future SFX and effects)

  • [SOUND] SFX for bombings and nuclear explosions

  • [SOUND] SFX for navy and air bases

Gameplay Changes

  • [CHANGE] Missile launchers now support direct clicking on countries on the map

  • [CHANGE] Changed font and increased font size in Sectors UI (experimental)

  • [CHANGE] Integrated abortion laws and one-child policy into the new growth algorithm

  • [CHANGE] New algorithm for population growth calculation (taking into account many factors such as birth rates, women's education, deaths from crime, and more)

  • [CHANGE] Removed fertilize and regrow projects – provinces will now automatically grow agriculture and trees (no longer requiring digging projects)

  • [CHANGE] Digging projects will now reveal agricultural soil or new suitable forest areas that will grow over time

  • [CHANGE] Declaring war against a country under the same IGO defensive pact (e.g., NATO) will expel attackers from the IGO

Bug Fixes

  • [FIX] AI will now be forced to declare war against those attacking pact countries (e.g., NATO)

  • [FIX] Fixed an issue where starting a new game could get stuck at 41% due to incorrect naval spawning locations

  • [FIX] Multiple internal fixes related to caching

  • [FIX] Optimizations to GPU usage (should decrease overall GPU usage, especially in 4K resolutions)

  • [FIX] Fixed null exceptions coming from AI aerial warfare

  • [FIX] Fixed an issue where airports/seaports could build more than the intended value in batching mode

  • [FIX] Fixed an issue where airports/seaports could not be dismantled

  • [FIX] Fixed saving getting stuck due to saving unit locations

  • [FIX] Bases that are destroyed will now automatically remove related deployments (also fixes loading issues in such cases)

  • [FIX] Many UI fixes

Source

Steam News / 26 April 2025

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