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Steam News22 August 20241y ago

The Future of "World Warfare & Economics" - A New Dawn Awaits

Hello Eveyone, I want to start by thanking everyone for their support, encouragement, and valuable feedback along the way. However, I must be honest—this is not where I expected to be at this stage.

Full notes

Full World Warfare & Economics update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Eveyone,

What changed

0 fixes3 additions6 changes1 removal
  • Maps
  • Compatibility
  • UI and audio
  • Balance
  • Gameplay
  • Performance
removedI want to start by thanking everyone for their support, encouragement, and valuable feedback along the way. However, I must be honest—this is not where I expected to be at this stage. The game was supposed to feel entirely different and much smoother by now. This past May, the company's board (and myself as part of the board) made a significant decision to change how thigs are going on. On one hand, this involved major organizational changes and cutbacks; on the other, it provided additional funding to realize the game's full potential. Almost all the original team members who worked on the game are no longer working with us, so progress has been slower and things have been done differently over the past few months.
changedAfter much deliberation about the next steps, I decided to rebuild everything from scratch—but it’s not as daunting as it sounds. First and foremost, our data is already integrated into the engine, and all the game's visuals are complete. Now, it's time to start rebuilding the game mechanics. Regarding the timeline—this process began last June, and I anticipate releasing the first beta within the next month or two. The initial versions will not include all the features currently available; only the features that are well-built and thoroughly tested by our team will be included.
changedA Reimagined Interface Your command center is getting a complete overhaul. Every button, every screen has been redesigned to offer a more intuitive and immersive experience, crafted from the insights of our dedicated community.
changedWarfare, Refined The chaos of battle is about to change. We’re simplifying the warfare system to ensure every strategy feels seamless, with a focus on the crucial balance of logistics and fuel supplies. Victory will now be a matter of both tactics and resources.
changedBuilding with Purpose Construction in your nation will feel more grounded in reality. We’ve reworked the building times, so no more years-long waits due to low building power. Now, every facility will rise at a pace that reflects your nation’s true capabilities.
changedLightning-Fast Optimizations We’ve restructured the game's data handling, cutting loading and startup times by more than 50%. You’ll be diving into the action faster than ever before, with no time wasted.

World Warfare & Economics changes

removedI want to start by thanking everyone for their support, encouragement, and valuable feedback along the way. However, I must be honest—this is not where I expected to be at this stage. The game was supposed to feel entirely different and much smoother by now. This past May, the company's board (and myself as part of the board) made a significant decision to change how thigs are going on. On one hand, this involved major organizational changes and cutbacks; on the other, it provided additional funding to realize the game's full potential. Almost all the original team members who worked on the game are no longer working with us, so progress has been slower and things have been done differently over the past few months.
changedAfter much deliberation about the next steps, I decided to rebuild everything from scratch—but it’s not as daunting as it sounds. First and foremost, our data is already integrated into the engine, and all the game's visuals are complete. Now, it's time to start rebuilding the game mechanics. Regarding the timeline—this process began last June, and I anticipate releasing the first beta within the next month or two. The initial versions will not include all the features currently available; only the features that are well-built and thoroughly tested by our team will be included.
changedA Reimagined Interface Your command center is getting a complete overhaul. Every button, every screen has been redesigned to offer a more intuitive and immersive experience, crafted from the insights of our dedicated community.
changedWarfare, Refined The chaos of battle is about to change. We’re simplifying the warfare system to ensure every strategy feels seamless, with a focus on the crucial balance of logistics and fuel supplies. Victory will now be a matter of both tactics and resources.
changedBuilding with Purpose Construction in your nation will feel more grounded in reality. We’ve reworked the building times, so no more years-long waits due to low building power. Now, every facility will rise at a pace that reflects your nation’s true capabilities.

I want to start by thanking everyone for their support, encouragement, and valuable feedback along the way. However, I must be honest—this is not where I expected to be at this stage. The game was supposed to feel entirely different and much smoother by now. This past May, the company's board (and myself as part of the board) made a significant decision to change how thigs are going on. On one hand, this involved major organizational changes and cutbacks; on the other, it provided additional funding to realize the game's full potential. Almost all the original team members who worked on the game are no longer working with us, so progress has been slower and things have been done differently over the past few months.

After much deliberation about the next steps, I decided to rebuild everything from scratch—but it’s not as daunting as it sounds. First and foremost, our data is already integrated into the engine, and all the game's visuals are complete. Now, it's time to start rebuilding the game mechanics. Regarding the timeline—this process began last June, and I anticipate releasing the first beta within the next month or two. The initial versions will not include all the features currently available; only the features that are well-built and thoroughly tested by our team will be included.

Lastly, we have signed a contract with a testing company (QA) to rigorously test each version before it is released to the public. This will significantly reduce the number of bugs you will be encounter.

Your feedback has been invaluable, and we’re fully aware that there’s still a long journey ahead before we reach the full release. But rest assured, we’re committed to making this game everything it’s meant to be.

Here’s how we’re moving forward:

  • A Reimagined Interface Your command center is getting a complete overhaul. Every button, every screen has been redesigned to offer a more intuitive and immersive experience, crafted from the insights of our dedicated community.

  • Warfare, Refined The chaos of battle is about to change. We’re simplifying the warfare system to ensure every strategy feels seamless, with a focus on the crucial balance of logistics and fuel supplies. Victory will now be a matter of both tactics and resources.

  • Building with Purpose Construction in your nation will feel more grounded in reality. We’ve reworked the building times, so no more years-long waits due to low building power. Now, every facility will rise at a pace that reflects your nation’s true capabilities.

  • Lightning-Fast Optimizations We’ve restructured the game's data handling, cutting loading and startup times by more than 50%. You’ll be diving into the action faster than ever before, with no time wasted.

  • Safe and Seamless Saves Your progress is sacred. We’ve refined the save/load process to be more secure and efficient, eliminating past frustrations and ensuring your world remains exactly as you left it.

  • Economic Overhaul We’ve delved deep into the economy, balancing and refining it to reflect the complexities of global markets. Your economic strategies will now carry more weight and authenticity, impacting your nation like never before.

  • Expanded Legislative Powers The power is in your hands. We’ve added a wealth of new laws and policies, giving you greater control over population growth, unemployment rates, and much more. Shape your society with newfound precision.

  • Return to the Stars SPACE IS BACK! By the end of the year, you’ll once again be able to venture into the cosmos. Explore distant stars, unlock technological breakthroughs, and protect your world from asteroid threats. The final frontier awaits your command.

We know we’re not there yet, but every step we’re taking is bringing us closer to the game we all want to see. Countless fixes, balance tweaks, and new features are on the horizon, all aimed at making World Warfare & Economics the ultimate geopolitical simulator. I can promise, A new era is dawning, and I grateful to have you with us on this journey.

A few screenshots from our brand new UI system Please note that this is still a work in progress

Source

Steam News / 22 August 2024

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