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Steam News21 March 201610y ago

Changelog 21/03/2016

Hey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour.

Full notes

Full World Ship Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour. Currently the development team are working on a big content update for the game which will add four new ships to the game as well as Steam Workshop support and a modding tool, which will allow players to add and share their own ships. The full changelog can be found below.

What changed

5 fixes1 addition1 change2 removals
  • Workshop
  • UI and audio
  • Fixes
  • Gameplay
changedHey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour. Currently the development team are working on a big content update for the game which will add four new ships to the game as well as Steam Workshop support and a modding tool, which will allow players to add and share their own ships. The full changelog can be found below.
fixedChangelog:Fixed an issue where fast travelling at 5x speed could cause parts of the UI to become unresponsive
fixedChangelog:Fixed an issue where entering a harbour at 5x speed could cause the UI to become unresponsive
fixedChangelog:Fixed an issue that could cause the ‘Cancel mission’ warning message to become stuck on screen after finishing a mission
fixedChangelog:Fixed an issue that would cause the sea to disappear when setting the Ocean Quality to Ultra
removedChangelog:The camera will no longer sometimes drift away from the Carrier while turning

World Ship Simulator changes

changedHey everyone, Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour. Currently the development team are working on a big content update for the game which will add four new ships to the game as well as Steam Workshop support and a modding tool, which will allow players to add and share their own ships. The full changelog can be found below.
fixedFixed an issue where fast travelling at 5x speed could cause parts of the UI to become unresponsive
fixedFixed an issue where entering a harbour at 5x speed could cause the UI to become unresponsive
fixedFixed an issue that could cause the ‘Cancel mission’ warning message to become stuck on screen after finishing a mission
fixedFixed an issue that would cause the sea to disappear when setting the Ocean Quality to Ultra

Changelog:

  • Fixed an issue where fast travelling at 5x speed could cause parts of the UI to become unresponsive

  • Fixed an issue where entering a harbour at 5x speed could cause the UI to become unresponsive

  • Fixed an issue that could cause the ‘Cancel mission’ warning message to become stuck on screen after finishing a mission

  • Fixed an issue that would cause the sea to disappear when setting the Ocean Quality to Ultra

  • The camera will no longer sometimes drift away from the Carrier while turning

  • Turning on Lens Dirt will no longer also turn off Lens Flare

  • Additional small tweaks have been made to the AI walk cycle

  • Fixed an issue that could cause the camera to rapidly shake

  • Additional animations added to the Hovercraft

We hope you are enjoying the game and let us know if you have any issues with the update.

Source

Steam News / 21 March 2016

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