Full notes
Full World Order: Global Power update
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What changed
- Gameplay
- Security
- Balance
- Maps
The world just got a lot more alive. This is a big cumulative update for anyone coming from v0.4.8 — it bundles eight releases (v0.4.9 through v0.8.0). Everything is fully additive: your existing saves, tabs, and mechanics keep working.
AI-INITIATED DIPLOMACY - Foreign powers now come to YOU. Friendly nations propose trade agreements and defense alliances; hostile ones issue demands and ultimatums; the most aggressive rivals can declare war. - Every proposal lands on your decision desk — accept, counter, or refuse — gated by relations, difficulty, and a start-of-game grace period.
LAWS & POLICIES CENTER (Government > Policies) - Enact, amend, or repeal ~70 named laws across 27 categories — taxation, welfare, healthcare, energy, defense, immigration, civil rights, emergency powers, nationalization and more. - Every law has real tradeoffs: costs, affected groups, budget impact, and short/medium/long-term effects that phase in over time. - Browse, search and filter, impact previews, an active lawbook, NPC-proposed laws, and goal-based advisor recommendations. High-impact laws ask you to confirm.
GEOPOLITICS CENTER & LAW REPEAL (World > Geopolitics) - Named separatist movements, militant/insurgent organizations, and territorial claims that evolve monthly — with government responses (negotiate, autonomy, development, crackdown, intelligence, coalitions…) where repression backfires over time, plus an international activity feed. - Law repeal: undo laws via the correct pathway (executive order, parliament vote, or referendum), with flip-flop penalties and real cross-system impact.
DEEPER, FAIRER DIPLOMACY - AI now counter-offers when you're turned down, blocs issue coordinated joint demands, and AI aggression is aligned to difficulty. - Relations are stable and realistic — countries no longer swing from ally to war in a single month.
ALL-COUNTRY PARITY, MAP OVERLAYS & DYNAMIC ORGANIZATIONS - Every country (Algeria, USA, China, France, Russia, Iran, Canada, Germany, Brazil, UK + all ~200) now gets first-class treatment: real organization memberships, a proper government & constitution type, and a place in every ranking. - Re-colour the whole world map by relations, alliances & blocs, shared organizations, sanctions, territorial claims, separatist risk, or terrorism risk. - Dynamic organizations: AI member states table their own resolutions that go through real voting and show up in the activity feed. - You can now press your own territorial claims (choose a justified basis — historical, co-ethnic, resources, strategic, colonial-border, security buffer) with diplomatic or military resolution paths; AI claims are realistically targeted at neighbours/rivals. - How members vote in international organizations now shifts relations and bloc standing — voting is a real diplomatic act.
SOVEREIGN CREDIT RATINGS & BOND MARKETS (Economy > Sovereign Credit) - Moody's / S&P / Fitch ratings on the real-world ladders (each with its own methodology), a 0–100 sovereign-risk score, investor confidence, a transparent borrowing-rate breakdown, a bond yield curve (1/2/5/10/30Y), debt service & refinancing needs, and a 5-stage debt-crisis ladder with recoverable (no death-spiral) effects. - Treasury actions: investor roadshow, longer-term debt, fiscal consolidation, debt buyback, and IMF programmes. Every country gets sovereign ratings.
DYNAMIC IMF & WORLD BANK (Economy > IMF & World Bank) - The IMF runs macro-stabilisation programmes (Emergency, Stand-By, Extended Fund Facility, Precautionary Credit Line, Debt Restructuring) — eligibility driven by reserves/inflation/deficit/debt, with periodic reviews and feedback into reserves, confidence, ratings and approval. - The World Bank lends for development across 7 project types (infrastructure, education, health, poverty, governance, climate, private-sector), gated by income group, phasing in over time with corruption-leakage risk. AI programmes appear as world news.
LIVING INTERNATIONAL ORGANIZATIONS (World > Organizations) - Every organisation is an expandable card: collapsed shows category, your membership, power, members, budget and active votes; expanded reveals Power & Influence, Budget & Contributions, the full Members list (flags, tier, joined year, contribution %, voting weight — GDP-weighted for IMF/World Bank/EU/G20), Recent Resolutions, Membership Criteria, and your numbered Path to Membership. - Real rosters (UN 193, EU 27, NATO 32, BRICS, G20, OECD…), all ~200 countries with real flags, and filters (My memberships / Eligible / Regional / Global / High-impact).
WORLD ORDER STRATEGIC DASHBOARD (World > World Order) - Answers "what kind of world is this?" — a polarity classification (Unipolar / Bipolar / Multipolar / Fragmented / New Cold War…) with confidence and trajectory. - A Global Power Index ranking the top 25 powers (with up/down movement) from 7 components (economic, military, diplomatic, soft, scientific, demographic, resource), 18 world indicators, great-power tiers with strengths/weaknesses, spheres of influence by continent, global trends (Rise of Asia, AI Revolution, Deglobalization…), 5/10/20-year forecasts, a power-shift timeline, and your global rank. Your actions move the world.
FIXES & POLISH - Old saves now backfill the full world — your global rank and the map's relations display correctly again for all ~200 countries. - Rankings no longer show "Player rank unavailable / 0.0" — your real value always shows, with a clear note when a filter excludes your region. - The world map reflects every country's relations (friendly green, tense red) instead of a sea of blue. - Fixed oversized/uneven flags in the Organizations screen.
Fully additive — old saves keep working. Thanks for playing, and as always, feedback is hugely appreciated.
Source
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