Update log
Full World of Warships update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Server
- Performance
- Fixes
- Balance
- UI and audio
Captains!
It's now much simpler to participate in the Public Test—you can log in using your main account. To do so, select Public Test in the Game Instance section of the Wargaming Game Center. You'll receive Community Tokens as a reward for participating in the Public Test. These can be exchanged for Premium ships, permanent camouflages, Supercontainers, and other in-game items!
Update 0.11.2 brings the Savage Battle—a new temporary battle type—as well as submarines and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!
| Asia | Leave feedback |
|---|---|
| CIS(Ru) | Leave feedback |
| EU | Leave feedback |
| NA | Leave feedback |
Round 3 Schedule
Starts: Thu. 10 Mar. 17:30 CET (UTC+1) Ends: Tue. 15 Mar. 06:30 CET (UTC+1)
Captains, thank you for participating in the Public Test of Update 0.11.2! Since this Update is particularly complex and packed with content, we decided to go outside the boundary of our usual PT structure and host a third session to ensure maximum stability for all players. As always, your feedback helps us to improve the version and fix bugs. Check out the changelog and join the third session of the Public Test!
Changelog
The game client has been stabilized and bugs that caused it to crash have been fixed.
Fixed a bug that allowed submarines to receive “Hits to citadel” ribbons.
Fixed a bug causing Steam post image Steam post image VIII Tallinn ’s camouflage to not be fully displayed.
Balance changes have been applied to the Savage Battle mode, as a result of which the Barracuda faction was strengthened.
Balance changes were made to some test ships and to submarines. Details can be found at our Development Blog.
Fixed visual bugs in the port of Taranto.
Fixed bugs relating to the display of the different submarine states and their associated parameters on the minimap, tooltips, and UI.
Fixed a bug where when changing the type of torpedoes on a submarine, information about the ability to hit a target was incorrectly updated.
Fixed other minor bugs.
Combat Missions and Rewards
The rewards for activities on the Public Test Server may differ from those on the Live Server.
Any due rewards will automatically be credited to your account within a few days of the release of the new update.
Once the Public Test begins, the starting ships for the Savage Battle event will appear on your accounts.
By progressing through combat missions on the Public Test Server, you can earn Community Tokens.
Submarines will be available on PTS for test start from: Fri. 11 Mar. 17:30 CET (UTC+1)
| Round | ||
|---|---|---|
| 3 | ||
| Steam post image | Steam post image | Complete 3 of 4 missions from special group. Reward on the Live Server: 1x Supercontainer |
| Steam post image | Steam post image | Mission from special group: Earn 5,000 Base XP in Co-op or Random Battles. Starts: Thu. 10 Mar. 17:30 CET (UTC+1) Ends: Fri. 11 Mar. 17:30 CET (UTC+1) Reward on the Live Server: 1x Seasoned Recruiting Station Container |
| Steam post image | Steam post image | Earn 3,000 Base XP in the Savage Battle. Starts: Thu. 10 Mar. 17:30 CET (UTC+1) Ends: Fri. 11 Mar. 17:30 CET (UTC+1) Reward on the Live Server: 1x Wargaming container |
| Mission from special group: Earn 5,000 Base XP in Co-op or Random Battles. Starts: Fri. 11 Mar. 17:30 CET (UTC+1) Ends: Sat. 12 Mar. 17:30 CET (UTC+1) Reward on the Live Server: 1x Seasoned Recruiting Station Container | ||
| Earn 3,000 Base XP in the Savage | ||
Source
