In this update4
Full notes
Full Wizdom Academy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Headmasters! 🧙‍♂️
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Wizdom Academy changes
A new hotfix is now available for Wizdom Academy!
This update focuses on the well-being system, quest progression, save reliability, world map navigation, UI clarity, text polish, and video quality settings.
Most importantly, this hotfix resolves a major quest issue that could prevent the game from progressing beyond the “Build an Alchemy Classroom” step.
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New quests have been added when a character sleeps on the floor.
New quests can now appear when a character becomes the victim of a prank.
New quests can now appear when a teacher is alone in their work room without an active task.
Work room panels now display an indicator when the assigned teacher is asleep, making it clearer why they are not currently present.
A loading screen now appears when changing video quality settings.
A loading screen now appears when changing the game language.
Steam post image
The well-being system has received a major rework.
Many negative well-being impacts have been reviewed and adjusted.
Improvements to positive well-being impacts are currently being prepared for future updates.
Some unnecessary explanatory texts have been removed, such as “empty” under empty student slots.
World map zoom in and zoom out now feel smoother.
Dialogue choice costs have been reviewed and rounded to cleaner values.
Activity history now uses more immersive terms such as Novice, Acolyte, and Apprentice instead of Rank I, Rank II, and Rank III.
Several texts have been rewritten to feel more immersive, especially character dialogues.
When a quest choice removes gold, the amount is now displayed in red and shown with a minus sign to make the loss clearer.
Video quality settings have been adjusted to make Potato mode more accessible.
Higher video quality settings have been improved for better visuals.
Steam post image
A major quest issue could prevent progression after the “Build an Alchemy Classroom” objective. This has been resolved.
The save system is now more reliable and more robust.
Save failures are now detected and communicated more clearly.
Clicking on a room could sometimes select the room on the floor below. Room selection should now behave correctly.
Fast floor switching has been stabilized to prevent visual glitches.
Several UI, text, quest, and quality setting issues have been cleaned up.
Hotfix 0.6.2 focuses on improving stability, clarity, and progression after Update 0.6.0.
The well-being system should now behave more consistently, quest feedback should be clearer, saving is more reliable, and the major Alchemy Classroom progression blocker has been addressed.
Thank you for your feedback and bug reports.
See you soon, Headmasters!
Drop a review on Steam and join our Discord to help us keep the magic alive!
Wizdom Academy SOCIALS : DISCORD | TWITTER | FACEBOOK | INSTAGRAM | TIKTOK
– Kipwak Studio & Lake On Fire Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
