Full notes
Full Wizard's Oblation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Performance
Wizard's Oblation changes
The entire in-game UI has been updated. It now has a more stylized look.
Also:
Open-sky maps now have a sky. Instead of endless blackness, there is now endless blackness with white dots.
To prevent stars from showing through textures, the render distance has been increased.
The snow map has been slightly optimized.
Added a sign showing the number of enemies on the map.
Source
Changelog.gg summarizes and formats this update. How we read updates.
