Full notes
Full Wizard's Oblation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
In this update... A game mode selection has been added!
Standard Mode - the original game mode.
Endless Mode - a new mode in which mana gradually regenerates, enemies spawn faster on the map, and after a defeat the number of waves depends on how many items you were short of the quota. After completing the waves, you can continue playing! I’m not sure how balanced this mode is yet, so feel free to share your thoughts about the new mode in the comments to this news post.
Over the next few updates, I plan to add new game modes.
And also in this update… Mana costs have been slightly adjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
