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Steam News18 May 20224y ago

Patch 1.0.3.34

City Leaders now gain XP from city population growth and building construction (up to Level 5 for characters that have none of: Civic, Artisan, Mercantile).

Full notes

Full Wizards and Warlords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
  • Fixes
  • Maps
  • Performance
addedCustom Unit Types now have access to weapon and armor variants (ie culture 'specials').
changedChanged the Diplomacy Window display of Dungeon Factions to include more relevant information and to show the Dungeon site name as header.
fixedFixed a bug causing the special ability availability logic for Custom Unit Types to use an inverted flag for cavalry status, leading to ability options not being as intended.
fixedFixed a bug causing some special modifiers to damage to not be applied correctly when applied to ranged weapons.
fixedFixed a bug causing Dungeon Factions based on Dungeons from custom map seeds to have the wrong name.
fixedFixed a crash bug related to sieges by unaligned armies.

Wizards and Warlords changes

addedCustom Unit Types now have access to weapon and armor variants (ie culture 'specials').
changedChanged the Diplomacy Window display of Dungeon Factions to include more relevant information and to show the Dungeon site name as header.
fixedFixed a bug causing the special ability availability logic for Custom Unit Types to use an inverted flag for cavalry status, leading to ability options not being as intended.
fixedFixed a bug causing some special modifiers to damage to not be applied correctly when applied to ranged weapons.
fixedFixed a bug causing Dungeon Factions based on Dungeons from custom map seeds to have the wrong name.
  • City Leaders now gain XP from city population growth and building construction (up to Level 5 for characters that have none of: Civic, Artisan, Mercantile).

  • Custom Unit Types now have access to weapon and armor variants (ie culture 'specials').

  • Changed the Diplomacy Window display of Dungeon Factions to include more relevant information and to show the Dungeon site name as header.

  • Faction Flags are now shown for major factions in the Diplomacy Window.

  • Outliner now shows City Population next to the type moniker.

  • Outliner now shows if an Outpost is in the process of upgrading to a City or Fortress.

  • Fixed a bug causing the special ability availability logic for Custom Unit Types to use an inverted flag for cavalry status, leading to ability options not being as intended.

  • Fixed a bug causing some special modifiers to damage to not be applied correctly when applied to ranged weapons.

  • Fixed a bug causing Dungeon Factions based on Dungeons from custom map seeds to have the wrong name.

  • Fixed a crash bug related to sieges by unaligned armies.

Source

Steam News / 18 May 2022

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