Full notes
Full Wizards and Warlords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Performance
Bug fixes and single minor resource site tweak.
Reduced the Food and Furs resource output from Hunter's Lodges by approx. 20%
Fishing Villages built on a Spices hex special will now produce 1 Spice per turn (in addition to the existing resource production)
If a Planar Invasion ends and any armies convert to unaligned marauder armies, any that share a hex will now be merged before this happens
Deity Groups (if they exist) are now shown in the Encyclopedia when using a custom Mythos
When deleting save games, the game will now properly delete any (game save data) sub-folders that become empty
Fixed the tooltip for the Spices hex special to be more correct
Fixed an AI bug sometimes causing Planar Invasions to stall and just accumulate armies at the Portal
Fixed a bug related to site construction duration display
Fixed flavor text missing from Details mode on the Deities Panel
Fixed flavor text missing from Planes and Deities in the Encyclopedia
Fixed missing text bugs in several Mythos Editor panels
Fixed a crash bug in the Mythos Editor
Fixed a bug where two (or more) provinces and/or oceans with the same name could be generated during random world generation
Fixed the Gunpowder module being shown twice in the game settings dialog
Source
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