Full notes
Full Wizardry Squared update
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What changed
- Gameplay
- UI and audio
- Store
- Fixes
Wizardry Squared v10 - The Great Square Must Die!
Going live 16 February 2024 - Noon EST
New Features
The Great Square Must Die Competition!
4 New Enemy Types - melee and ranged.
2 New Defensive Spells for quick button-tap protection
8 Spell Puzzles rewarding valuable Spell Books for completion
11 New Achievements
World to World Gate is now in the Camp
Change your wizard's color!
Voiced Spells - Wizard speaks the spell when drawn. (optional)
Streamer Thank you Flair Items available in-game for purchase Level 4-0.
v10 levels, level trees, and world structures are completely different from v9.
Menu Options - Voice ON/Off, Enter Contest, Controller Dead-zone for Aiming support
Update Notes
Numerous UI look and function updates!
Implemented Competition Tracking
Implemented reality code to procedural generation.
Main-Screen has been updated.
Adjusted vertical build to be flush with bottom, within left and right walls.
Adjusted difficulty scaling as world number increases.
Implemented world generation differences at higher worlds.
Added Streamer Items visually, Mask, Hat, and Book.
Added voiced spells to the game with on/off option in menu.
Loading screens added for all movements.
Modified end-game credits, leaderboards, messaging, and achievements.
Implemented new AI for melee and ranged attackers.
Dispersed Spell Puzzles in World 0 to help train new wizards in useful spell combinations.
Tutorial Updates - gear added, fewer words, control selection screen adjustments.
Cheat spells have been removed.
Bugs Fixed
Contagio now works correctly.
Create spells no longer function in spaces occupied by Bosses.
Sudden and unexpected double shots have been fixed.
Mismatched shaded/unsahded textures at tiers above -10.
Store Menus-Clicking on an item no longer makes scroll view jump.
Source
Changelog.gg summarizes and formats this update. How we read updates.
