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Steam News19 September 20232y ago

Hotfix 0.1.0.2

Fixed uncommon issue in combat that was causing the game to soft lock Fixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been Highlight on enemies f

Full notes

Full Wizardry: Proving Grounds of the Mad Overlord update

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What changed

4 fixes2 additions4 changes1 removal
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
fixedFixed uncommon issue in combat that was causing the game to soft lock
fixedFixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been
addedHighlight on enemies for selection can now be seen even when the enemy is unidentified
removedChanged MADI effect so that it no longer unpleasantly, rapidly flashes
changedWhen casting spells in camp, the last spell cast will remain selected after the spell effect completes
changedMessage at Inn detailing the experience needed to level up now requires a button press to dismiss, preventing the player from accidentally selecting to rest again when attempting to dismiss the message

Wizardry: Proving Grounds of the Mad Overlord changes

fixedFixed uncommon issue in combat that was causing the game to soft lock
fixedFixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been
addedHighlight on enemies for selection can now be seen even when the enemy is unidentified
removedChanged MADI effect so that it no longer unpleasantly, rapidly flashes
changedWhen casting spells in camp, the last spell cast will remain selected after the spell effect completes
  • Fixed uncommon issue in combat that was causing the game to soft lock

  • Fixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been

  • Highlight on enemies for selection can now be seen even when the enemy is unidentified

  • Changed MADI effect so that it no longer unpleasantly, rapidly flashes

  • When casting spells in camp, the last spell cast will remain selected after the spell effect completes

  • Message at Inn detailing the experience needed to level up now requires a button press to dismiss, preventing the player from accidentally selecting to rest again when attempting to dismiss the message

  • Strafing in the dungeon can now be done by using the shoulder buttons OR the triggers

  • Length limit on character names increased to 16 letters

  • Fixed Trebor misspelling in Main Menu (“Trbor” sux.)

  • Updated game credits

  • Fixed an issue related to characters removed from the roster remaining in their active parties (including when starting a new game!)

Source

Steam News / 19 September 2023

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