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Steam News17 September 20232y ago

Hotfix 0.1.0.1

Fixed an issue that was preventing new spells from being awarded properly when leveling Possibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still

Full notes

Full Wizardry: Proving Grounds of the Mad Overlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
fixedFixed an issue that was preventing new spells from being awarded properly when leveling
fixedPossibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still see it - we're having trouble reproducing it!)
fixedAddressed the unnecessary launching of VR applications
fixedFixed some legacy UI timing around chests that should reduce the likelihood getting into a bad state that would prevent you from opening chest (A proper fix is "coming soon")
changedReduced a potentially long delay, under certain situations, when the legacy UI was communicating a surprise round

Wizardry: Proving Grounds of the Mad Overlord changes

fixedFixed an issue that was preventing new spells from being awarded properly when leveling
fixedPossibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still see it - we're having trouble reproducing it!)
fixedAddressed the unnecessary launching of VR applications
fixedFixed some legacy UI timing around chests that should reduce the likelihood getting into a bad state that would prevent you from opening chest (A proper fix is "coming soon")
changedReduced a potentially long delay, under certain situations, when the legacy UI was communicating a surprise round
  • Fixed an issue that was preventing new spells from being awarded properly when leveling

  • Possibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still see it - we're having trouble reproducing it!)

  • Addressed the unnecessary launching of VR applications

  • Fixed some legacy UI timing around chests that should reduce the likelihood getting into a bad state that would prevent you from opening chest (A proper fix is "coming soon")

  • Reduced a potentially long delay, under certain situations, when the legacy UI was communicating a surprise round

Source

Steam News / 17 September 2023

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