Full notes
Full WizardCraft Colonies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Maps
WizardCraft Colonies changes
Made faction names lighter so they are easier to see.
Floor tiles have been made darker so furniture and walls stand out more.
Resources will now be sold faster.
Right clicking on a resource will now give an option to quickly sell it.
Horses can now be turned into pack horses. Pack horses can carry and drop resources between regions.
Added ability to attack faction bases. When attacking a base you can select which villagers and/or pack horses you want to take with you.
Food will now last longer before going rotten.
Added a tutorial. Clicking on the "What's next?" button will give you recommendations on what to should do next.
Fixed bug where beehives were spawning infinite bees.
The building menu will now stay open when placing items.
Fixed bug where the milk churn was not producing cheese.
Fixed bug where cheese was not classed as food.
Fixed bug where some production buildings were not dropping empty buckets after using a filled bucket.
Fixed bug where the magic damage of a weapon was not being shown in the weapons tab.
Magic trees will now appear randomly around the map and cannot be brought.
Made improvements to walls and hedges.
Added some new particle effects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
