Full notes
Full Wizard Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Wizard Warfare changes
We have released a patch containing the following features, improvements and bug fixes.
Change List:
Feature - Improved Lair capture rewards - resource stashes, map fragments, deserters
AI - opportunistic/reactive attacks heuristics weight increase
City left-click selects army, right-click (or overlay click) selects city
Non-combat armies ZOC removed from adjacent tiles
Increased auto-rout threshold for siege defenders
Research building upkeep set to zero on max research
Minor visual bugfixes
Please contact us at support@wizardwarfare.com if you have any issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
