Full notes
Full Wizard Fight! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Wizard Fight! changes
Added treasure chests
Added messages when trying to purchase an invalid item
Added more walls, obstacles and spread out key doors in story mode world
Added more difficulty modes, Baby and Lunatic, and a single button which toggles between them
Changed menu and GUI font to Comic Sans
Fixed laser getting stuck on when out of range
Added separate buttons for bombing and slowing down bullets
Added new enemies: Boss Spiralizer and Bat Outta Hell
Made it so difficulty shows in pause menu
Added toggleable lever test, will add lever puzzles in the future
Added ticker effect to dialog
Added happy wizard reaction on collecting treasure chest
Misc. bug fixes and code refactoring
Source
Changelog.gg summarizes and formats this update. How we read updates.
