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Steam News10 November 20257mo ago

2025-11-09 Update

Added options to pause screen to retry and go back to main menu Added obstacles which spawn randomly in enemy rooms like dumbbells, spirals, and big blocks Made it so big bullets are destroyed by walls Made it so clicki

Full notes

Full Wizard Fight! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
  • Balance
addedAdded options to pause screen to retry and go back to main menu
addedAdded obstacles which spawn randomly in enemy rooms like dumbbells, spirals, and big blocks
addedAdded a small chance to spawn final boss in procedural dungeon
addedAdded logic to prevent enemies from spawning in walls

Wizard Fight! changes

addedAdded options to pause screen to retry and go back to main menu
addedAdded obstacles which spawn randomly in enemy rooms like dumbbells, spirals, and big blocks
addedAdded a small chance to spawn final boss in procedural dungeon
addedAdded logic to prevent enemies from spawning in walls
  • Added options to pause screen to retry and go back to main menu

  • Added obstacles which spawn randomly in enemy rooms like dumbbells, spirals, and big blocks

  • Made it so big bullets are destroyed by walls

  • Made it so clicking my name in the main menu brings you to my blog

  • Added a small chance to spawn final boss in procedural dungeon

  • Added logic to prevent enemies from spawning in walls

  • Minor text and bug fixes

Source

Steam News / 10 November 2025

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