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Steam News24 September 20259mo ago

A Look Ahead: Update v2.1

Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.

Full notes

Full Within the Cosmos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
addedHi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.
changedEnemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.
addedIn-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.
changedThird Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.
addedNew augments
addedNew enemy types to increase combat variety

Within the Cosmos changes

addedHi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.
changedEnemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.
addedIn-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.
changedThird Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.
addedNew augments

Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.

Here’s a quick look at what’s coming:

Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.

In-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.

Third Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.

And much more, including:

  • Revamped armour mod system

  • New augments

  • New enemy types to increase combat variety

  • UI upgrades, new 'local' map screens

  • Revamped computers and added more for lore

  • Disassemble weapons in-world to reduce inventory clutter

  • Performance enhancements and bug fixes

I’ll go into more detail next week when the update releases. Every update brings the game closer to the original vision I had for it. I hope you’re as excited as I am! Until then, I'll keep working through all of your reports and feedback. Thank you all so much for your patience, belief in the game, and support. ❤️

  • debdev

Source

Steam News / 24 September 2025

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