Full notes
Full Within the Cosmos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
Within the Cosmos changes
Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.
Here’s a quick look at what’s coming:
Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.
In-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.
Third Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.
And much more, including:
Revamped armour mod system
New augments
New enemy types to increase combat variety
UI upgrades, new 'local' map screens
Revamped computers and added more for lore
Disassemble weapons in-world to reduce inventory clutter
Performance enhancements and bug fixes
I’ll go into more detail next week when the update releases. Every update brings the game closer to the original vision I had for it. I hope you’re as excited as I am! Until then, I'll keep working through all of your reports and feedback. Thank you all so much for your patience, belief in the game, and support. ❤️
debdev
Source
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