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- Witching Hour
Patch: Save System Fix
I've tracked down and fixed an error with one of the scripts that was deleting game data around the start of "Chapter 3". From my testing all scenes now save and the endings are accurate to the choices made throughout t…
Announcement1 changeFix - Witching Hour
"Witching Hour: Demo" Has Launched!
The demo for Witching Hour is now available on Steam and Itchio. The demo showcases the "Eastern Village", one of the many locations in Witching Hour. The main event of the demo is finding your sister Emma, after a game…
Event2 changesGameplay - Witching Hour
Witching Hour: New Trailer! (Demo)
The demo for Witching Hour is coming soon to Steam, in anticipation of it being released a trailer has been created to give some insight into it's story: The demo will be between 45 - 60 minutes long and showcase the "E…
Event1 change - Witching Hour
Witching Hour Needs Voice Actors!
A large part of the game is focused around the conversations that happen between the three members of the Weatherby family (Rose, Richard, and Emma). The first role is Richard Weatherby, the single father of Rose and Em…
Announcement1 changeUI/audio - Witching Hour
Location Spotlight: East Village
In the far east of Hollow Hills lies the Eastern Village, once home to the families of the town it now falls to pieces, reclaimed by nature. These old houses still have the markings of those that used to live there, pai…
Announcement - Witching Hour
Location Spotlight: The Weatherby House
The Weatherby House sits right in the middle of The Pasture, the central area of Witching Hour. This is the home of Rose Weatherby (the protagonist), her sister Emma, and her father Richard, and serves as a ‘base’ in be…
Announcement - Witching Hour
Witching Hour: Expected Launch Date
I’ve been working on Witching Hour daily and it's been steadily going deeper into development. I had previously wanted to launch it Fall 2021, but given the size of the game (my largest so far) I’m aiming to launch eith…
Announcement2 changesGameplay - Witching Hour
Witching Hour has a new art direction
After a deep dive into shaders, textures, lighting, and other considerations Witching Hour will have a new art style that better fits the story and gameplay. The new mix of realism and cel-shading has helped give a uniq…
Announcement2 changesGameplayPerformance - Witching Hour
Witching Hour is in development
Witching Hour is deep in development with most of the locations of "Hollow Hills" already completed. This title will be more ambitious than previous games, with full dialog, interactive characters, large set designs, an…
Announcement1 changeGameplay




