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Steam News5 September 20232y ago

v0.8.2 beta update: Treasure Rats, Cursed Relics and more!

Treasure Rats Hunt those rats for their treasure! Cursed Relics Get Cursed Relics at the blood altar! They provide great boons, but also debuffs. 6 cursed relics are implemented at first, but more are planned!

Full notes

Full Witchcraft Survivors update

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedOther - Redesigned pointers (to bosses, treasure etc.) to make them easier to see - Bosses now spawn near the player instead of randomly on the map - Cooldown Reduction Calculation was off (too low especially at higher numbers), now it should calculate correctly. - Capped Cooldown Reduction at 99%. - Traps have a higher radius now, so it is much easier to stay in them. Increased the damage of the traps in return if you try to flee out of them. - Added a circle outline overlay in the "Stay in the Circle Mode" that makes the circle outline always visible even if the screen is filled with stuff. - Weapon attacks now don't despawn instantly when leaving the screen but stay a while now, that makes it possible to hit enemies offscreen too - New "Wave Spawning": Instead of spawning only a few enemies every tick, sometimes enemies spawn in bigger numbers at once (to be expanded in later patches) - Balancing (lots of smaller balancing adjustments, especially in gold/xp rates)

Witchcraft Survivors changes

addedOther - Redesigned pointers (to bosses, treasure etc.) to make them easier to see - Bosses now spawn near the player instead of randomly on the map - Cooldown Reduction Calculation was off (too low especially at higher numbers), now it should calculate correctly. - Capped Cooldown Reduction at 99%. - Traps have a higher radius now, so it is much easier to stay in them. Increased the damage of the traps in return if you try to flee out of them. - Added a circle outline overlay in the "Stay in the Circle Mode" that makes the circle outline always visible even if the screen is filled with stuff. - Weapon attacks now don't despawn instantly when leaving the screen but stay a while now, that makes it possible to hit enemies offscreen too - New "Wave Spawning": Instead of spawning only a few enemies every tick, sometimes enemies spawn in bigger numbers at once (to be expanded in later patches) - Balancing (lots of smaller balancing adjustments, especially in gold/xp rates)

Treasure Rats Hunt those rats for their treasure!

Cursed Relics Get Cursed Relics at the blood altar! They provide great boons, but also debuffs. 6 cursed relics are implemented at first, but more are planned!

Other - Redesigned pointers (to bosses, treasure etc.) to make them easier to see - Bosses now spawn near the player instead of randomly on the map - Cooldown Reduction Calculation was off (too low especially at higher numbers), now it should calculate correctly. - Capped Cooldown Reduction at 99%. - Traps have a higher radius now, so it is much easier to stay in them. Increased the damage of the traps in return if you try to flee out of them. - Added a circle outline overlay in the "Stay in the Circle Mode" that makes the circle outline always visible even if the screen is filled with stuff. - Weapon attacks now don't despawn instantly when leaving the screen but stay a while now, that makes it possible to hit enemies offscreen too - New "Wave Spawning": Instead of spawning only a few enemies every tick, sometimes enemies spawn in bigger numbers at once (to be expanded in later patches) - Balancing (lots of smaller balancing adjustments, especially in gold/xp rates)

Source

Steam News / 5 September 2023

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