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Steam News1 November 20241y ago

V0.0.8 Update is coming!

Hi everyone, It's been over half a month since our last update. During this time, we've made adjustments to the keyboard and mouse controls, the tolerance system, and upgraded the rendering quality of the main base mode

Full notes

Full Witch Way update

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What changed

1 fix1 addition2 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
changedHi everyone, It's been over half a month since our last update. During this time, we've made adjustments to the keyboard and mouse controls, the tolerance system, and upgraded the rendering quality of the main base model. We hope you enjoy these changes! Here are the specific changes:
added【New】 Sacrificing Villagers: "Sometimes, to gain power, sacrifices must be made. (Of course, the witch won't be the one sacrificed.)" - When the witch approaches a villager, press the prompt to squeeze the villager, just like the picture below!
removed【Modifications】 Keyboard and Mouse Controls: "Are your fingers getting tangled trying to speed up, move around, control soldiers, and cast spells at the same time?" - The witch's movement has been changed from keyboard to mouse. Right-click to automatically move to the target point. Hold down the right mouse button to continuously control the witch's movement. - Adjusted movement speed and removed running. - Skill keyboard keys: Changed from Q-E-R to Q-W-E
changedTolerance System Major Adjustments: "After testing by our nuclear fusion player friends, we believe the tolerance system has been well-received by most people, but there is a need for adjustments in terms of performance!" - Villagers have appeared in the village. - At night, villagers will flee back to their houses. If the houses are damaged, one villager will die. - If the witch cannot resist her thirst for blood, she can also actively squeeze the villagers, which will cause one villager to die but will increase her chaos value (increasing attack power and health, and summoning a small minion to assist when the threshold is reached). - Villager death will reduce tolerance. Tolerance will be restored at each sunrise based on the number of surviving villagers. (Perfect defense will not restore additional tolerance) Some minor adjustments: - Witch Altar: Adjusted the rendering method.
fixedSpawn Points: Added some air walls. - Fixed some bugs.

Witch Way changes

changedHi everyone, It's been over half a month since our last update. During this time, we've made adjustments to the keyboard and mouse controls, the tolerance system, and upgraded the rendering quality of the main base model. We hope you enjoy these changes! Here are the specific changes:
added【New】 Sacrificing Villagers: "Sometimes, to gain power, sacrifices must be made. (Of course, the witch won't be the one sacrificed.)" - When the witch approaches a villager, press the prompt to squeeze the villager, just like the picture below!
removed【Modifications】 Keyboard and Mouse Controls: "Are your fingers getting tangled trying to speed up, move around, control soldiers, and cast spells at the same time?" - The witch's movement has been changed from keyboard to mouse. Right-click to automatically move to the target point. Hold down the right mouse button to continuously control the witch's movement. - Adjusted movement speed and removed running. - Skill keyboard keys: Changed from Q-E-R to Q-W-E
changedTolerance System Major Adjustments: "After testing by our nuclear fusion player friends, we believe the tolerance system has been well-received by most people, but there is a need for adjustments in terms of performance!" - Villagers have appeared in the village. - At night, villagers will flee back to their houses. If the houses are damaged, one villager will die. - If the witch cannot resist her thirst for blood, she can also actively squeeze the villagers, which will cause one villager to die but will increase her chaos value (increasing attack power and health, and summoning a small minion to assist when the threshold is reached). - Villager death will reduce tolerance. Tolerance will be restored at each sunrise based on the number of surviving villagers. (Perfect defense will not restore additional tolerance) Some minor adjustments: - Witch Altar: Adjusted the rendering method.
fixedSpawn Points: Added some air walls. - Fixed some bugs.

Hi everyone, It's been over half a month since our last update. During this time, we've made adjustments to the keyboard and mouse controls, the tolerance system, and upgraded the rendering quality of the main base model. We hope you enjoy these changes! Here are the specific changes:

【New】 Sacrificing Villagers:"Sometimes, to gain power, sacrifices must be made. (Of course, the witch won't be the one sacrificed.)" - When the witch approaches a villager, press the prompt to squeeze the villager, just like the picture below!

【Modifications】 Keyboard and Mouse Controls:"Are your fingers getting tangled trying to speed up, move around, control soldiers, and cast spells at the same time?" - The witch's movement has been changed from keyboard to mouse. Right-click to automatically move to the target point. Hold down the right mouse button to continuously control the witch's movement. - Adjusted movement speed and removed running. - Skill keyboard keys: Changed from Q-E-R to Q-W-E

Tolerance System Major Adjustments

"After testing by our nuclear fusion player friends, we believe the tolerance system has been well-received by most people, but there is a need for adjustments in terms of performance!" - Villagers have appeared in the village. - At night, villagers will flee back to their houses. If the houses are damaged, one villager will die. - If the witch cannot resist her thirst for blood, she can also actively squeeze the villagers, which will cause one villager to die but will increase her chaos value (increasing attack power and health, and summoning a small minion to assist when the threshold is reached). - Villager death will reduce tolerance. Tolerance will be restored at each sunrise based on the number of surviving villagers. (Perfect defense will not restore additional tolerance)

Some minor adjustments

- Witch Altar: Adjusted the rendering method.

  • Spawn PointsAdded some air walls. - Fixed some bugs.

Source

Steam News / 1 November 2024

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