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Steam News11 May 20261mo ago

Balance Update 1.4 - May 11th

Today's balance update addresses some of the player feedback received on the latest update. Item Changes: Added Quick-Sell when holding the control key. Honey: Now automatically sells when grabbing the item.

In this update2

Full notes

Full Wireworks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions13 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedToday's balance update addresses some of the player feedback received on the latest update.
addedItem Changes:Added Quick-Sell when holding the control key.
changedItem Changes:Cogblade: Increased Damage and trigger chance. [3 DMG, 15% / 20% -> 4 DMG, 25% / 40%]
changedItem Changes:Crank: Increased trigger chance. [15% / 20% -> 25% / 40%]
changedItem Changes:Scythe: Increased Damage. [3 DMG -> 4 DMG]
changedItem Changes:Toxin: Increased Damage. [2 DMG -> 5 DMG]
[3 DMG,15%/20%4[3 DMG, decreased, nerf[15%/20%25%/40%[ increased, buff[2s3s[ increased, buff[500%1000%[ increased, buff

Wireworks changes

changedToday's balance update addresses some of the player feedback received on the latest update.
addedAdded Quick-Sell when holding the control key.
changedCogblade: Increased Damage and trigger chance. [3 DMG, 15% / 20% -> 4 DMG, 25% / 40%]
changedCrank: Increased trigger chance. [15% / 20% -> 25% / 40%]
changedScythe: Increased Damage. [3 DMG -> 4 DMG]

Today's balance update addresses some of the player feedback received on the latest update.

Item Changes:

  • Added Quick-Sell when holding the control key.

  • Honey: Now automatically sells when grabbing the item.

  • CogbladeIncreased Damage and trigger chance. [3 DMG, 15% / 20% -> 4 DMG, 25% / 40%]
  • CrankIncreased trigger chance. [15% / 20% -> 25% / 40%]
  • ScytheIncreased Damage. [3 DMG -> 4 DMG]
  • ToxinIncreased Damage. [2 DMG -> 5 DMG]
  • AxeIncreased Damage. [1 DMG -> 2 DMG]
  • TaserIncreased Damage. [1 DMG -> 2 DMG]
  • KeyIncreased Use time. [2s -> 3s]
  • FluxIncreased MP Cost. [3 MP -> 5 MP]
  • Paintbrush: Trail damage triggers are now shared between all trails.

  • Golf Club:

    Reduced Damage. [2 DMG -> 1 DMG]

    Now has a max ball count of 1000.

  • Magnifier:

    Now has a max bonus size buff. [500%]

    Upgrade now increases max size. [500% -> 1000%]

    Increased price. [$10 -> $15]

  • Mastery (Skill)Increased Use trigger requirement. [25 -> 30]

Other:

  • Adjusted Continue menu buttons to avoid accidental run abandons.

  • Various bug fixes and performance improvements.

As usual, all feedback is welcome on the Steam discussion boards or our community Discord.

It's always greatly appreciated and helps shape the game's future updates.

Thanks again for playing Wireworks and have fun!

Source

Steam News / 11 May 2026

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