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I had a good amount of play testers during the event and a nice bunch of bugs cropped up. They are all fixed except for one. I've been trying to narrow down a known bug where the player will select an enemy to attack but nothing happens and the ATB gauge disappears. IF THIS HAPPENS DURING COMBAT, press F7 to reset the characters. Eventually this will get resolved and F7 won't be needed, but for now, to keep the flow of combat, that is my quick solution so no one gets soft-locked. The next update probably won't be until next month (unless it's a bug hotfix which I will update silently) With a lot of mechanics getting refined, I am getting more time to focus on the next area (And boy is it going to be something) As a warning for future players, this game will be heading in the Mature direction so don't be surprised if you see some stuff. See ya in a month!
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