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Steam News19 March 20263mo ago

Winnie's Hole V0.8.02

Features Added a visual indication of which exit you'll take Community suggested content is now credited in the Collection!

In this update3

Full notes

Full Winnie's Hole update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions3 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Balance
  • Store
addedFeaturesAdded a visual indication of which exit you'll take
changedFeaturesCommunity suggested content is now credited in the Collection! If you'd like to be involved, join us on the Twice Different Discord , where we run events to influence future game content.
fixedBug FixesFixed nested keyword tooltips not showing
removedBug FixesMetabolize no longer works on summons and Inanimate enemies
fixedBug FixesFixed blocks given to you by Migration perk having different rotation pivots
fixedBug FixesFixed cleave attacks not playing the hit effect in the correct location

Winnie's Hole changes

addedAdded a visual indication of which exit you'll take
changedCommunity suggested content is now credited in the Collection! If you'd like to be involved, join us on the Twice Different Discord , where we run events to influence future game content.
fixedFixed nested keyword tooltips not showing
removedMetabolize no longer works on summons and Inanimate enemies
fixedFixed blocks given to you by Migration perk having different rotation pivots

Features

  • Added a visual indication of which exit you'll take

  • Community suggested content is now credited in the Collection! If you'd like to be involved, join us on the Twice Different Discord, where we run events to influence future game content.

Bug Fixes

  • Fixed nested keyword tooltips not showing

  • Metabolize no longer works on summons and Inanimate enemies

  • Fixed blocks given to you by Migration perk having different rotation pivots

  • Fixed cleave attacks not playing the hit effect in the correct location

  • Fixed an issue where the game would soft lock when dying after using a Brain Ability

  • Fix issues when dying to the Bucket Cub

  • Fixed an issue where a red line would stay active on enemies health bars

  • Fix controller navigation during perk, shop and mutation after performing a reroll

  • Fixed issue where two of the same perks or mutations could appear in events

Improvements

  • Added additional speeches

  • We now show your final Winnie on the game win screen

  • Spread is performed after activating grow / water tiles

  • Added Hare background transitioning to Backwoods

  • Updated evolution event closing animation

  • Change profile images for enemies who have different phases

  • Added a small animation for the Shield icon when losing shield

Join us on the Twice Different Discord for more discussion and events!

Source

Steam News / 19 March 2026

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