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Full Winds Of Arcana: Ruination update
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Repeated intro
Greetings, folks!
What changed
- UI and audio
Winds Of Arcana: Ruination changes
We know it’s been awfully quiet this past month. However, we’re back with important developer updates for Winds of Arcana: Ruination!
As you may recall from our last update, we had taken the decision to skip Steam Next Fest: June 2025 Edition and target the festival after. We’re glad to report that we are making good progress on the Final Demo for Steam Next Fest: October 2025 Edition (October 13 to October 20). You can expect a host of changes made based on our amazing community’s feedback.
Expect a ton of improvements, including better controls, more animations, visual effects, sounds, and new content in the form of a new biome, several yet to be seen enemy types and of course, a brand new boss fight. We’ll have more to show and discuss once we are closer to October!
Apart from that, progress on the Full Game has also been slow but steady! In addition to the above mentioned changes for the next demo, we have also begun more extensive testing, along with some major UI updates to the Soul Crests, Artifices, Relix, Modex, Quests and more. Not only that, but we will also have our new map screen up and running VERY soon. All this is being done to ensure players will have a smooth experience when navigating and exploring different biomes.
This brings us to another important announcement. We are in the process of organising our first ever Community Playtest! While we can’t share the exact details just yet, in case you are interested in participating and want to ensure your inputs are incorporated into the full release, definitely keep an eye out on our Discord Channel .
That’s all we have for now but we promise that we’ll be back with more info to share fairly soon-ish. In the meantime, Pebbles wishes you all a great week. Until next time!
<3, Team Brewed Games
Source
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