Full notes
Full Win That War! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Win That War! 0.8.74.11972 - Release notes
Features
Place drones in campaign mode too.
Antagonist AI is now a lot more challenging.
New Options screen allowing keyboard remapping.
Add Spanish translation.
Draw infinite terrain beyond map borders.
Improvements
Keep groups packed during movement, prevent armies to advance in a single column for long distance moves.
Allow blueprint unlocking for squads already deployed on a territory.
Distinguish between different kinds of cap in notifications.
Keep factory build menu open after unit chosen when clicked on "+" to open.
Allow Shift+Ctrl+selection shortcut to add to selection
Give priority to enable and looping action in HUD when a heterogeneous group is selected.
Overall improvement of game balancing.
Prevent bombers and artillery from stopping to attack enemy buildings on a move order.
Give priority to agressors in Attack-And-Move and do not stop to fire traps.
Bug fixes
Now we can build under arches in wasteland biome.
Fixed bug in AI defensive algorithm.
Fixed serious bug in path-finding involving collisions with buildings
Fixed bug preventing engineers to recycle drones
Fixed spawning of resources and drones in Lava of Mushroom biome.
Source
Changelog.gg summarizes and formats this update. How we read updates.
