Full notes
Full Win That War! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- UI and audio
- Gameplay
- Fixes
Win That War! 0.8.67.11835 - Release notes
Features
Campaign summary screen
Alien drones to defend resources
New "Wasteland" biome
Keyboard remap in options.yaml file
Improvements
Big optimizations in logic, gfx and AI to handle big battles
New UI for save/load
New loading screen illustrations
Adjust camera clamp to ease play around map corners
Separated limitations for units and buildings
Remove cards for traps
Use music and color based on avatar faction if available for single player modes
Bug fixes
Fixed mysterious regression in AI toggle management
Fixed crash during loading screen (race condition in sound system update)
Explicitely dispose stream after saving file, to fix crash
Support of ultra-wide screen in loading screens
Fixed crash in loading dialog when game not chosen
Fixed dialog when a lot of territories are conquered at the same time
Fixed crash in AI when a bomber succeeds to pass through physical map border
Fixed glitches in camera controller
Fixed bug in update of idle engineers and factories when killed
Known issues
When placing a building too close from a command center, the construction won't start
Sentinel command center in mushroom biome sometimes cannot move when undocked
Cannot dock a command center at the same place that it already lies
Cannot build under arches in wasteland biome
Source
Changelog.gg summarizes and formats this update. How we read updates.
