HomeGamesUpdatesPricingMethodology
Steam News27 July 20241y ago

Patch 0.9.8

Omega Mode: Now only grants a temporary version of Overdrive. Optimised battle AI conditions for enemy skills that buff or debuff. Revised every skill and made minor changes. Nectar: Can’t be sold anymore.

Full notes

Full Wildsilver update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition11 changes1 removal
  • Balance
  • Events
  • Gameplay
  • UI and audio
  • Maps
changedOptimised battle AI conditions for enemy skills that buff or debuff.
changedGaia’s Blade: Now sets Crit Rate for spells to 100% instead of halving physical damage.
changedLife Fibres: Now degenerate HP by 1 per LV.
changedCommon tunics: Now also lower mana damage taken as intended.
changedBosses: Special events now happen at the start of turn 1 instead of right at battle start.
changedFor enemies between Level 11 and 15, lowered max HP by 2 and raised main stats by 1.
  • Omega Mode: Now only grants a temporary version of Overdrive.

  • Optimised battle AI conditions for enemy skills that buff or debuff.

  • Revised every skill and made minor changes.

  • Nectar: Can’t be sold anymore.

  • ConsumablesRaised prices.
  • Rusty Coin: Now costs 300 Shards (down from 450).

  • Fairy Dust: Now costs 750 Shards (up from 450).

  • Revised every item and made minor changes.

  • Gaia’s Blade: Now sets Crit Rate for spells to 100% instead of halving physical damage.

  • Life Fibres: Now degenerate HP by 1 per LV.

  • Phoenix Feathers: Don’t seal skills anymore.

  • Common tunics: Now also lower mana damage taken as intended.

  • Revised every piece of equipment and made minor changes.

  • Elites: Battle BGM is now faster in rematches.

  • Bosses: Special events now happen at the start of turn 1 instead of right at battle start.

  • Revised common Forest, Swamp and Cave enemies.

  • For enemies between Level 11 and 15, lowered max HP by 2 and raised main stats by 1.

  • Armour: Made the battler colouring a little more subtle.

  • CryptAdded helpful comments from Velven after reading a hint 5 or more times.
  • Updated title screen with a link to X.

  • Changed saving sound effect.

  • Polished Forest, Village, Manor, Swamp, Grove, Temple, Cave and Lair tilesets.

  • Polished Forest, Village, Manor and Swamp maps.

  • Waterfalls now continue their animation during cutscenes.

  • Minor save statues no longer nullify CP.

  • Deactivated the damage combo window.

  • Made some minor fixes and optimisations.

  • Mouse support has been reactivated.

  • Updated plugins.

Source

Steam News / 27 July 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.