Full notes
Full Wildsilver update
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What changed
- Balance
- Gameplay
- Maps
- Fixes
Guard: Now only has a 50% chance of being used by the enemy AI.
- BodyguardChanged icon.
War Mage’s Club: Now generates 10 CP if Gilbert has taken any damage (instead of him being at low HP).
Brilliant Thread: Doesn’t seal Attack anymore.
Mandrake Queen: Now attacks twice as intended in the rematch.
- TreantRaised Max HP by 10%.
Basilisk: Now loses debuff immunity at critical HP.
Wyvern: Replaced sprite.
Boss battle music now gets more intense when the boss becomes enraged.
- SpiderLowered Max HP multiplier to 4 (from 6).
Optimised enemy sprite sizes.
For enemies between Level 1 and 5, lowered max HP by 2 and raised main stats by 1.
- Elite battle BGMAdded some intensity and dynamics.
Made messages about elite rematch buffs a little longer.
Forest: There are now owls living in it, but they aren’t seen during rain.
Manor: Made various changes to maps and graphics.
Made dark areas a little less dark.
- BargoFixed a bug with the Swamp hunts.
- RoboguardsRaised the movement frequency after getting 5 Energy Containers.
Changed golden save statue graphic.
Made some minor fixes and optimisations.
Updated plugins.
Source
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