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Steam News18 June 202613d ago

Wildgate Patch Notes | June 18

A new patch for Wildgate is now available to download. To share your feedback, report bugs, and get support, join our official Discord server. Read below to learn about the latest changes. 🎉 Check out our full Patch 1.

Full notes

Full Wildgate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes14 additions33 changes6 removals
  • Gameplay
  • Server
  • UI and audio
  • Fixes
  • Balance
  • Store
addedA new patch for Wildgate is now available to download.
changedTo share your feedback, report bugs, and get support, join our official Discord server .
addedTreasure Hunt RevampPlayers can now play for up to 6 hours in one session
addedTreasure Hunt RevampPlayers can now loot up to 200k
removedTreasure Hunt RevampThe Vortex Deeps Mission to destroy a Player ship has been removed
changedSpectator ImprovementsSpectators can toggle UI visibility by pressing “NumLock“ (matching what non-spectators are currently able to do)
Speed in space+5%+10%Speed in space increased, buffClip size45Clip size increased, buffDamage2010Damage decreased, nerfDamage3020Damage decreased, nerf

A new patch for Wildgate is now available to download.

Read below to learn about the latest changes. 🎉

Check out our full Patch 1.5 notes for details. ⬇️

view Steam post image

PATCH HIGHLIGHTS

Treasure Hunt Revamp

  • All 5 zones are now PvE only

  • Gates are now always open in all zones

  • Players can now play for up to 6 hours in one session

  • Players can now loot up to 200k

  • The Vortex Deeps Mission to destroy a Player ship has been removed

  • Artifacts are consumed when brought aboard a ship and the loot credit goes to all teams

  • Players cannot steal installed Hardpoints or Turrets from Player ships

QoL Updates

Spectator Improvements

  • Spectators can use the “snap-to-ship“ wheel to select a specific player to spectate.

  • Spectators can see the loadout of the player being spectated in the lower right.

  • Spectators can toggle UI visibility by pressing “NumLock“ (matching what non-spectators are currently able to do)

  • Spectators can see the kill feed and ship death notifications while in a match with the “Dead Sensors” modifier

  • Fixed some cases where spectator UI would linger between matches

General UI Improvements

  • Ship resources are now visible while in spectator mode or when scanning a ship with a probe

  • Medium POIs are now blue on the world map

  • Micro POIs now have a micro POI specific icon and no longer display their name on the map

  • When using the Fire Extinguisher weapon, fire position UI indicators are now visible to match how they appear while holding the multitool

  • Reach Zone descriptions added to Lucky Docks for Artifact Brawl

  • Mophs now has a cloak UI indicator for time remaining for stealth

  • Grenades now have world UI indicators

  • Artifact World indicator now fades when looking at it

  • “Swap Radial Menu“ input key can now be rebound

  • Updated Repulsor Equipment UI icon

Controls

  • Players can now select the “scroll to multitool” setting for mouse and keyboard to allow scrolling to equip the multitool.

Custom Lobby

  • Custom Lobby matches can now start with 2 players instead of 4.

  • Updated button bindings for gamepad and updated the Custom Game Lobby button style

  • Adjusted the layout and styling of the team view screen for Custom Lobbies

  • Added gamepad trigger binds for ship preferences and lobby options button

  • Increased the opacity for improved visibility when hovering over member slots in custom lobbies

  • Readded and fixed “Game Seed” option.

BALANCE UPDATES

Perks

  • Kae Teleport:

  • Old: +25m teleport range

  • New: -60m teleport range but +2 charges

Boarder:

  • Speed in space increased from +5% → +10%

Cursed:

  • Now does a 2x damage penalty in addition to the reloading curse

Prospectors

  • Charlie now revives allies with 25% of their maximum health

Weapons

Sonic Boom:

  • Clip size increased from 4 -> 5

Rocket Launcher:

  • Now does +50% damage to AI

Equipment

Plasma Grenade:

  • Damage reduced from 200 > 150

Rock:

  • 4X damage to AI → 5x damage to AI

Enemy AI

  • Reduced health of Bosses and Reach Beasts

Ships

  • All ships move 30% faster (forward and backward)

Battle Scout:

  • Prospector catapult now launches players in the direction they are facing

  • Speed bonus while shields are lowered is doubled compared to other ships

  • Free Booster device removed

Bastion:

  • Windows, Doors, and Engines now auto-repair after a short time

Hardpoints

Quantum Probe Sensor

  • Increased drop rate

  • Changed hardpoint effect:

    • Old: Auto-reveals the artifact to the team

    • New: Periodically auto-reveals nearby enemy ships to the team

Bomb Trap

  • Damage reduced from 20 -> 10

  • Now drops at a reduced rate

Sal Bomb Trap

  • Damage reduced from 30 → 20

Ship Aegis

  • Duration increased from 5 → 8 seconds

Coolant Button

  • No longer spawns in Dead Worlds

Ship Weapons

Sniper Cannon:

  • Damage reduced from 2 → 1.5

Disruptor Sniper Cannon:

  • Damage reduced from 2 → 1.5

Artifact Brawl

  • Artifact no longer spawns in small or medium POIs

  • Reach Zones proceduralism updates for more distinct Reach Zones in Artifact Brawl

Treasure Hunt

  • Increase the loot found in loot rooms for Treasure Hunt with increasing values in the later Reach Zones.

  • Stalkers now respawn at a slower rate

  • Arctic Sea now spawns some fuel resources

General

  • Removed the defender armor bonus

  • Vault keys only open one door. You need multiple keys to unlock multiple doors

BUG FIXES / MISC

  • Updated the reticle selection preview in the Options menu to more clearly display the preview

  • Gamepad can now use the “Join” button consistently when joining an in progress Custom Lobby match.

  • When selecting “Cancel” at the ship selection screen in “The Reach” zone selection flow, players are now returned back to “The Reach” zone selection rather than the front end lobby

  • Fixed a discrepancy in the Flash Shield UI icon

  • Fixed the icon for the “Tactical” Ion Emote in the Starlog menu

  • Gamepad is now functional for swapping text chat channels by using the right stick.

  • Fixed the text “Fleet Battle Bonus” UI overlapping the station HUD in Español Latinoamerica

  • Fixed the text “Starlog Treasure Hunt” overlapping the Daily Missions UI in Español Latinoamerica

  • Fixed the “Small Crew Bonus” tooltip so it no longer overlaps with the health bar of the Prospector in the Tutorial.

  • Fixed an issue where “Game Tags” in custom lobbies were overflowing the UI box in multiple languages.

  • Fixed the Ammo Display options to only display the selected option.

  • The Repulsor no longer knocks back players through walls

  • Fixed the Bounty Hunter achievement so it now properly unlocks when the player is the last team standing in Artifact Brawl

  • Fixed an issue where the Hidden Chamber was spawning “weird” loot tables

  • Fixed a bug in the Inventory menu where the ship floor items section doesn’t tile into two columns at certain resolutions.

  • Fixed a rare issue where the player could get stuck in a matchmaking state without being pulled into game

  • Fixed UI icon for the “Hand Cannon” being an incorrect size.

Source

Steam News / 18 June 2026

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