Full notes
Full Wildermyth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Performance
Wildermyth changes
Omenroad bosses now weighted based on number of times seen (So it'll take less time to encounter all of them)
"Show Simple Gear Stat Changes in Empty Slot Buttons" interface option changed to be on by default
Research Site job now shows a random hero talking (So it's less likely to say the same thing each time)
German, Spanish, and Portuguese translation adjustments
Fixed bug where Epic or GOG multiplayer games with three or more players wouldn't work properly (player 3 would replace player 2)
Fixed bug where engage could unexpectedly be removed from large enemies. Behavior should be more reliable now
Fixed bug with Eluna and the Moth final battle music
Fixed bug where Paladin+ could happen through Crystal Chrysalis
Fixed Omenroad Transformation Shrine bug where 1 LP would be subtracted even if you didn't take an additional theme piece
Fixed crash when trying to import legacy heroes on Linux
- ToolsFixed bug where family targeting (PARENT_OF, CHILD_OF, etc) didn't work for targeting legacy heroes
Source
Changelog.gg summarizes and formats this update. How we read updates.
