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Steam News4 April 20242y ago

Update 0.8.2g

Features - Add smart drawing, where the currently playing card doesn't count towards total hand size (Suggested by @vetres3) - If you lose all your health in the same play that kills all enemies, you win and are healed

In this update3

Full notes

Full Wild Seasons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Balance
  • UI and audio
addedFeaturesAdd smart drawing, where the currently playing card doesn't count towards total hand size (Suggested by @vetres3) - If you lose all your health in the same play that kills all enemies, you win and are healed to 1 health (Suggested by @cychloryn) - Fountains water at the end of the turn, not the start (Suggested by @dead3y3_yt)
fixedBug FixesFix master volume resets to full every time you open the game (Found by @tomadto) - Fix garden items don't count towards Season of Power (Found by @cychloryn ) - Fix UI says high power even when you skip over it (Found by @cychloryn and Joe) - Fix garden items block hearts of plants above (Found by @atranimal and Joe) - Fix FPS target dropdown visually resets, but target doesn't actually reset (Found by @tomadto) - Fix SFX volume slider doesn't affect all SFX (Found by @tomadto) - Fix some card descriptions don't fit on screen by moving cards higher on hover (Found by @cychloryn and @dead3y3_yt) - Fix X.5 effects don't always match card description (Found by @mysticuno, Zeawen, and Dee) - Fix strength depleted by plant that adds strength and does attack, even if no strength was used by the plant (Found by Zeawen) - Fix Season of Plenty not unlocking when exactly 30 plants are discovered (Found by @lnnocentbystndr) - Fix hovering mouse below garden causes tiles to freak out (Found by @atranimal)
changedBalanceThe Changing Tide boss health reduced 160 -> 120. And move Slams does 28 -> 24 damage. This is a balance change to make the demo more accessible.
The Changing Tide boss health160120The Changing Tide boss health decreased, nerfmove Slams does2824move Slams does decreased, nerf

Wild Seasons changes

addedAdd smart drawing, where the currently playing card doesn't count towards total hand size (Suggested by @vetres3) - If you lose all your health in the same play that kills all enemies, you win and are healed to 1 health (Suggested by @cychloryn) - Fountains water at the end of the turn, not the start (Suggested by @dead3y3_yt)
fixedFix master volume resets to full every time you open the game (Found by @tomadto) - Fix garden items don't count towards Season of Power (Found by @cychloryn ) - Fix UI says high power even when you skip over it (Found by @cychloryn and Joe) - Fix garden items block hearts of plants above (Found by @atranimal and Joe) - Fix FPS target dropdown visually resets, but target doesn't actually reset (Found by @tomadto) - Fix SFX volume slider doesn't affect all SFX (Found by @tomadto) - Fix some card descriptions don't fit on screen by moving cards higher on hover (Found by @cychloryn and @dead3y3_yt) - Fix X.5 effects don't always match card description (Found by @mysticuno, Zeawen, and Dee) - Fix strength depleted by plant that adds strength and does attack, even if no strength was used by the plant (Found by Zeawen) - Fix Season of Plenty not unlocking when exactly 30 plants are discovered (Found by @lnnocentbystndr) - Fix hovering mouse below garden causes tiles to freak out (Found by @atranimal)
changedThe Changing Tide boss health reduced 160 -> 120. And move Slams does 28 -> 24 damage. This is a balance change to make the demo more accessible.

Features

- Add smart drawing, where the currently playing card doesn't count towards total hand size (Suggested by @vetres3) - If you lose all your health in the same play that kills all enemies, you win and are healed to 1 health (Suggested by @cychloryn) - Fountains water at the end of the turn, not the start (Suggested by @dead3y3_yt)

Bug Fixes

- Fix master volume resets to full every time you open the game (Found by @tomadto) - Fix garden items don't count towards Season of Power (Found by @cychloryn ) - Fix UI says high power even when you skip over it (Found by @cychloryn and Joe) - Fix garden items block hearts of plants above (Found by @atranimal and Joe) - Fix FPS target dropdown visually resets, but target doesn't actually reset (Found by @tomadto) - Fix SFX volume slider doesn't affect all SFX (Found by @tomadto) - Fix some card descriptions don't fit on screen by moving cards higher on hover (Found by @cychloryn and @dead3y3_yt) - Fix X.5 effects don't always match card description (Found by @mysticuno, Zeawen, and Dee) - Fix strength depleted by plant that adds strength and does attack, even if no strength was used by the plant (Found by Zeawen) - Fix Season of Plenty not unlocking when exactly 30 plants are discovered (Found by @lnnocentbystndr) - Fix hovering mouse below garden causes tiles to freak out (Found by @atranimal)

Balance

- The Changing Tide boss health reduced 160 -> 120. And move Slams does 28 -> 24 damage. This is a balance change to make the demo more accessible.

Source

Steam News / 4 April 2024

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