In this update15
Full notes
Full Wild Rift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- Store
- Fixes
Welcome to Patch 7.2a! We're making a handful of balance changes this update to address some standout performers while bringing a few weaker champions back into the fight. As always, we'll continue monitoring the meta and make further adjustments as needed.
Reminder: content will be released throughout the patch.
GAMEPLAY CHANGES
ITEMS
Tear of the Goddess
Manamune and Archangel's Staff have been overperforming, and the early accessibility of Tear of the Goddess has made stacking too efficient. We're slightly slowing its stacking speed.
Mana Charge
Max Mana increased per stack: 6 → 5
Manamune
With Tear of the Goddess now a basic item, Manamune has been reaching its power spike too quickly. We're slowing its stacking speed and reducing the damage from Muramana's passive.
Mana Charge
Max Mana increased per stack: 18 → 14
Muramana
Shock
Attack Damage ratio of the bonus damage when abilities deal damage to enemies: 6% → 4.5%
Seraph's Embrace
With the updated item progression, Seraph's Embrace has been providing more shielding than intended. We're reducing its shield strength to bring it back in line.
Lifeline
Shield Ratio based on Mana: 20% → 16%
Blade of the Ruined King
After its Attack Damage was buffed, Blade of the Ruined King has been performing a bit better than expected on melee champions, so the team is making a simple, direct nerf.
Ruined Strikes
Target’s current health damage: 10% (melee) → 8.5% (melee)
Armorcrusher Boots
Armorcrusher Boots have been outperforming the other Tier 3 boots, especially on the champions best suited to them. We're reducing their power to give opponents more room to respond.
Base Stats
Armor Penetration: 12 →10
Attack Damage: 25 → 20
GAME MODE CHANGES
AAA ARAM
Augment Adjustments
Mountain Mover
Time required per stack: 1s → 1.25s
Active duration: 6s → 5s
Whale
Removed the build paths for all special items.
Battlefield Adjustments
Minion Movement speed is increased by 50 after 10:00 of game time.
Champion respawn timer increased by 5s after 15:00 of game time.
Item Adjustments
Legionary Potion
Added legionary potion to the shop for 3,333 gold.
Champion Adjustments
Bard
Damage dealt: 100% → 110%
Damage taken: 90% → 85%
Taliyah
Damage dealt: 90% → 100%
This change also applies to ARAM.
Skarner
Damage dealt: 100% → 110%
Damage taken: 100% → 90%
This change also applies to ARAM.
K’Sante
Damage dealt: 100% → 110%
This change also applies to ARAM.
Rumble
Damage dealt: 100% → 105%
Damage taken: 90% → 85%
Olaf
Damage dealt: 100% → 110%
Ezreal
Damage taken: 105% → 100%
Zyra
Damage dealt: 100% → 105%
Damage taken: 100% → 95%
Mel
Damage dealt: 90% → 100%
Damage taken: 105% → 100%
This change also applies to ARAM.
Graves
Damage dealt: 110% →115%
Damage taken: 85% → 80%
Draven
Damage dealt: 100% → 105%
Damage taken: 100% → 95%
Twisted Fate
Damage dealt: 100% → 105%
Damage taken: 100% → 95%
Dr. Mundo
Damage taken: 100% → 110%
Ambessa
Damage taken: 85% → 90%
Nunu & Willump
Damage dealt: 110% →115%
BUG FIXES
Fixed an issue where Dusk and Dawn would not trigger correctly when Diana had one stack of Moonsilver Blade.
Fixed an issue where Searing Crown could fail to deal damage.
Fixed an issue where Zyra’s plants could incorrectly trigger rune and item effects while Blackfire Torch was equipped.
Fixed an issue where Zyra’s plants could not correctly apply the Magic Resist reduction from Bloodletter’s Curse while Blackfire Torch was equipped.
GAME MODE CHANGES
AAA ARAM
Fixed an issue where Infernal Conduit could be triggered by burn effects other than champion abilities.
Fixed an issue where Sanguine Gift could accumulate damage dealt to minions.
Fixed an issue where Masterwork did not enhance true damage.
Fixed an issue where class-exclusive AP items still incorrectly granted 7% Magic Penetration.
Fixed several interaction issues between Disappearing Act and movement abilities.
Fixed an issue where the bonus item slots granted by Whale and Stroke of Luck could not stack.
Fixed an issue where melee champions could obtain Draw Your Sword.
Fixed an issue where Cho'Gath gained Feast stacks inconsistently in Arena Mode.
Source
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