Full notes
Full Wild Indigo Ranch update
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What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Wild Indigo Ranch changes
Howdy cowpokes,
We have just put out a new hotfix 1.0.98p With this hotfix, we are also starting to implement small changes/adjustments to features based on your feedback. Thanks to everyone for submitting bug reports and suggestions. Here's a list with all the changes:
Fixed a problem where the wooden barrel would have the wrong icon, and spawn in as a chest when built.
Added new UI elements while crafting to display the current amount of available inventory slots, as well as the amount currently in storage of the item you're crafting
Fixed a problem where the Gatlin Gun's model when dropped was wrong
Rebalanced the range of various ranged weapons to better fit the tier progression
Improved the loot table of the regular boars and the Black Boar
Added new sounds when harvesting crops
Fixed a problem where room detection didn't work in some areas of the Wild Indigo Ranch lot.
Changed how some enemies behave, so they won't attempt to follow you into water
Changed the icon of the "Hot Stuff" task on Yong's ledger page
Changed the text on the skills menu, to clarify that you can still gain XP by using higher-tier tools and weapons
Improved knockback, so rifles, shotguns, heavy attacks, and explosions shouldn't make enemies fall through the ground anymore
Source
Changelog.gg summarizes and formats this update. How we read updates.
